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  #1  
Old 11-11-2013, 07:06 AM
Ebony Ebony is offline
Aviak


Join Date: Jan 2013
Location: Trakanon's Secret Hideout
Posts: 89
Lightbulb Sirken & Zade - City Teams where each Team has each Needed Class

This is like Aenor's City Teams Split but with 3 Shared cities.

Every Team has Every Needed Class.

Every Team Also Has Four Home Cities.


Evil
----
1. Neriak
2. Oggok
3. Grobb
4. Paineel
5. Freeport - Shares with Neut
6. Cabilis - Shares with Neut

Good
----
1. Felwithe
2. Kelethin
3. Halas
4. Kaladim
5. Qeynos - Shares with Neut

Neut
----
1. Ak'anon
2. Rivervale
3. Erudin
4. Surefall Glade
5. Qeynos - Shares with Good
6. Cabilis - Shares with Evil
7. Freeport - Shares with Evil


SZ teams is a disaster because Evil Team has 4 Team only cities, Neuts have 1 or 2 & Good Team has ZERO Team only cities

Not only is this Extremely better then SZ in City Spit but also a Lot Better in Class Split then SZ.

Neuts do have more starting cities but they are also more spread out.

The only Shared cities are Freeport, Qeynos & Cabilis.

That totally makes sense because Humans are all over the place in their beliefs & letting Neut be Iksar along with Evil keeps evil from Dominating Kunark.

I think something like this is a REALLY Good Team Setup.

Edit: You can also make Ogres the race Neut & Evil share instead of Iksar. Derubael thinks Iksar should be all evil & after thinking about it I think Ogres might be better for Evil/Neut. Neuts get Shamans right from the start in Classic & they just trade a foothold in Kunark for a foothold in South Antonica where Evils had Guk & Cazic-Thule etc. all locked up before.
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Last edited by Ebony; 11-11-2013 at 10:48 AM..
  #2  
Old 11-11-2013, 07:28 AM
Derubael Derubael is offline
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Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
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ill burn before i let Cabilis be anything but evil.

just my opinion, rest of staff may very well just let me burn, but if we did city based teams i'd fight to the death to keep Cabilis out of neutral/good hands.
  #3  
Old 11-11-2013, 07:35 AM
Bazia Bazia is offline
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Join Date: May 2011
Posts: 4,152
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im sorry but these custom team setup threads get more absurd every day

- pick a classic EQ pvp teams server rule set
- hardcode it
- done
  #4  
Old 11-11-2013, 08:06 AM
Ebony Ebony is offline
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Location: Trakanon's Secret Hideout
Posts: 89
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
ill burn before i let Cabilis be anything but evil.

just my opinion, rest of staff may very well just let me burn, but if we did city based teams i'd fight to the death to keep Cabilis out of neutral/good hands.
Thank you for the reply, Derubael!

#1 Good will NEVER be able to start in Cabilis, so don't worry about that [You must be logged in to view images. Log in or Register.]

Neut however needs to be able to have Shamans in some form.

Evil Team does have a CRAZY amount of Shamans so it makes WAY more sense to have Neut Team share one of the Evil Cities then share Halas. PLUS, having Neuts & Good share Halas totally breaks up Each Team having 4 home cities. Evils then have 5 so they need to share 1 with Neuts at least.

Here's what I'd tell the other Devs if I was you, Derubael. Just make Ogres the race Evil Team shares with Neut team. Both Ogres & Iksar have a Big Plus to them when adding them to Team Neut over the other. With Neuts sharing Iksar it does keep Evils from having a big advantage in Kunark BUT having Team Neut share Ogres instead of Iksar gives Neut Team Shamans right at server launch AND it also Gives Neut Team a Foothold in the Swamp area so Evil Team doesn't totally dominate Guk & Temple of Cazic-Thule etc.

I know how you feel about sharing your home city with another Team. I thought it was CRAZY the way SZ had Evil share Neriak & Good share Felwithe. Not to mention Good shared EVERYTHING!! Good should have AT LEAST had Felwithe to themselves. [You must be logged in to view images. Log in or Register.]

Thanks for giving your input, Derubael. Now I think I like the idea of Neuts sharing Ogres more so then Iksar lol
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  #5  
Old 11-11-2013, 08:13 AM
Ebony Ebony is offline
Aviak


Join Date: Jan 2013
Location: Trakanon's Secret Hideout
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
im sorry but these custom team setup threads get more absurd every day

- pick a classic EQ pvp teams server rule set
- hardcode it
- done
The SZ Teams Split is WAY more "absurd" then this City Split. Both in City control AND Class setup. This City Split has ALL needed classes on EACH Team & that Destroys SZ all by itself.

TZ/VZ Race Split I like however & I'm totally ok with say Humans vs Elves&Shorts vs Evil or something. Even though the Class split needs help.
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  #6  
Old 11-11-2013, 08:29 AM
Lowlife Lowlife is offline
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Join Date: Jun 2010
Posts: 842
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Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
ill burn before i let Cabilis be anything but evil.
Also VZTZ > SZ
Last edited by Lowlife; 11-11-2013 at 08:38 AM..
  #7  
Old 11-11-2013, 08:34 AM
Tassador Tassador is offline
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Join Date: Oct 2011
Posts: 3,903
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Human necross any good guys?
  #8  
Old 11-11-2013, 08:44 AM
Ebony Ebony is offline
Aviak


Join Date: Jan 2013
Location: Trakanon's Secret Hideout
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Quote:
Originally Posted by Tassador [You must be logged in to view images. Log in or Register.]
Human necross any good guys?
Yes, Human necros are good. Dark Elf/Erudite might be best overall but Humans & the other necro races are right behind them. I'd think a Human necro with say 10% more skill then the other necro would beat the other races just as much as they would if playing another race IMO. So not a huge difference.
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  #9  
Old 11-11-2013, 08:44 AM
Lowlife Lowlife is offline
Fire Giant


Join Date: Jun 2010
Posts: 842
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remove all shared cities, except freeport.

Let freeport be the wildcard-riots in the streets-scum bag city where neutral necros and evil bards come from etc
  #10  
Old 11-11-2013, 08:46 AM
Lowlife Lowlife is offline
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Join Date: Jun 2010
Posts: 842
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Evil
----
1. Neriak
2. Oggok
3. Grobb
4. Paineel
5. Cabalis

Good
----
1. Felwithe
2. Erudin
3. Halas
4. Kaladim
5. Qeynos

Neut
----
1. Ak'anon
2. Rivervale
3. Kelethin
4. Surefall Glade
5. Freeport

[You must be logged in to view images. Log in or Register.]
Last edited by Lowlife; 11-11-2013 at 08:55 AM..
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