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#81
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Let's face it, Verant had a bias against good races and classes and that's why Rangers are so gimped when it comes to ranged attacks.
AA's gave players the opportunity to help Rangers become Rangers. AA's also gave players an escape from the monopoly that Iksar have on the Necro class due to their OP racial regen. TIL classic means permanently broken. | ||
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#82
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Quote:
The sword and shield would indicate a gladiator. The dagger would indicate backstabber. The bow, arrow and quiver graphic would indicate what? In Jimjam's world, a ballerina. The Ranger text on the character creation screen talks about deadly ranged attacks and how the Ranger's bow is a welcome addition to a group adding a good deal of damage. It also mentions how Rangers can hunt solo. | |||
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Last edited by Gugg; 01-11-2023 at 06:16 PM..
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#83
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Gladiators used comical combos of weapons like fishing spear and net because it was entertaining.
Rangers hunt? They manage to get bunnies perfectly fine with their bows. | ||
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#84
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Still stuck on the animated class icons? Wow.
I dont know if we should keep posting to entertain you or just tape a laser pointer to a spring. | ||
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#86
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Quote:
Protip: if you create a universe with chaos, and then go live in it, you run the risk of somebody beneath you forcing you to eat shit in your own universe. | |||
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#87
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Quote:
Pretty sure I wouldn't be the one on a faecal diet if I was the one on top. Regardless, I don't view people as beneath me. I don't really care about status. You are sharing some vulgar fantasies though. | |||
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#88
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When u bow hunt smol game u use Blunt arrows and less powerful bows. Works great.
Also it's clear gugg never played classic vanilla ranjur. Even player made bows and arrows would bring down HGs. | ||
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Last edited by magnetaress; 01-11-2023 at 11:00 PM..
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#89
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Quote:
P99 is the era of monks/chanters/shamans/necros. The broken and unbalanced classes makes the game interesting. You can swap between mowing down content on a walking god (a geared velious monk) and turning basic encounters into an interesting and fun challenge on something sub optimal (druid). | |||
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#90
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Is there a way to implement the good stuff from Luclin and remove the bad?
Like on another server? | ||
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