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#1
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![]() My only explanation is that the multipliers currently on the wiki are simply not classic (and it is VERY likely that this is the conclusion that RogBog came to). Assuming these new ones are classically correct, I imagine the 2002 "smoothing patch" probably upped the 51-54 levels and brought the 54-59 levels down somewhat. This would also explain death experience losses going up for 52-54 that were implicitly mentioned.
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