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  #81  
Old 09-30-2019, 06:42 AM
Izmael Izmael is offline
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Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
Not classic.

Maybe this feature could be reserved for Green and, like the pet window, be allowed on Blue?

It doesn't take away any classicness or anything, just removes a little frustration when dealing with buggy EQ targeting.
  #82  
Old 09-30-2019, 10:47 AM
Sunderfury Sunderfury is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Maybe this feature could be reserved for Green and, like the pet window, be allowed on Blue?

It doesn't take away any classicness or anything, just removes a little frustration when dealing with buggy EQ targeting.
Previous pet window reversal was stated that it was allowed to stay on blue since it was same patch as custom UI and very close to velious, but hot bars were disabled due to being too far out of classic timeline.

Following this logic, I wouldn't hold your breath for it to stay on blue, too far out of timeline.
  #83  
Old 09-30-2019, 11:04 AM
Davantage Davantage is offline
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Any chance you fellas could take a look at Velks? Must be due to the axis change, but getting trains pulled from the top somehow by just engaging mobs normally at the bottom/on the way up. Its unplayable, try as we might for hours last night.

Thanks for all the hard work!
  #84  
Old 09-30-2019, 11:13 AM
Dolalin Dolalin is offline
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You guys should all count your lucky stars that they haven't disabled Mousewheel zoom.
  #85  
Old 09-30-2019, 11:30 AM
Fammaden Fammaden is offline
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Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
You guys should all count your lucky stars that they haven't disabled Mousewheel zoom.
And /tt and /rt aren't supposed to be here either are they?
  #86  
Old 09-30-2019, 11:52 AM
imsorryGMs imsorryGMs is offline
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I enjoy changes that make the game unplayable
  #87  
Old 09-30-2019, 12:18 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by imsorryGMs [You must be logged in to view images. Log in or Register.]
I enjoy changes that make the game unplayable
It reassures me the only reason I didn't get to higher level as a kid was because the game was unplayable, and not because I sucked!
  #88  
Old 09-30-2019, 12:31 PM
loramin loramin is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
And /tt and /rt aren't supposed to be here either are they?
I'm going to be so sad when they remove /rt (as will every raid buffer [You must be logged in to view images. Log in or Register.]).

Still worth it to get to play here though!
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  #89  
Old 09-30-2019, 12:32 PM
imsorryGMs imsorryGMs is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
It reassures me the only reason I didn't get to higher level as a kid was because the game was unplayable, and not because I sucked!
Not being able to cycle thru targets is pretty horrible though.
  #90  
Old 09-30-2019, 12:44 PM
evogelion evogelion is offline
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Default Cycle through closest NPC's error

Before the patch, I could cycle through NPC's using the key binding "TAB". Now I cannot use this function, even when I remap it to another key (yes, I used non shared keys). Some others I played with last night said they could not use the "cycle through npcs" function while others said nothing changed for them.
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