Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #61  
Old 10-05-2012, 04:02 AM
Brain Brain is offline
Sarnak


Join Date: Dec 2009
Posts: 294
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
Think about how much damage a hasted, charmed pet does in one round. In some areas this is a damage potential of over 800 points.

In less than two seconds.
LOL enough said...

What mob in particular are you talking about here Slave? Which charm spell are you using in this situation?
  #62  
Old 10-05-2012, 11:47 AM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
The numbers have more than borne out so not sure why you've gotta hate! [You must be logged in to view images. Log in or Register.]
No, they really haven't. Every enchanter will get 200 charisma at higher levels without trying; the question is should you sacrifice HP/AC for getting it to 255.
  #63  
Old 10-05-2012, 12:50 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
No, they really haven't. Every enchanter will get 200 charisma at higher levels without trying; the question is should you sacrifice HP/AC for getting it to 255.
I think the AC thread might hold part of the key to this. You keep saying to sacrifice for extra AC and it may not even be possible. Every point of AC you have given yourself over what in my opinion is hard-capped per level has been in vain.
  #64  
Old 10-05-2012, 12:55 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Did you even read the AC thread? The ac hardcap for enchanters before the Great AC Rebalancing was 385 item AC.
  #65  
Old 10-05-2012, 01:09 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

BTW because I am an aspergers type I made a spreadsheet with enchanter gear. These are my stat weights:

Int: 1 / Cha: 5 / Sta: 2.4 / Str: 0.5 Agi: 0.8
HP: 1 Mana: 0.15 / AC: 3
MR: 1.5 / CR: 1.5 / FR: 0.8 / PR: 1 / DR: 1

i.e. a piece of gear's 'Loraen Score' is the dot product of that vector with its stat vector.

So for example I wear the Insignia Protector (135) over the Crude Stein (99) and the BS Electrum earring (45) over the opalline earring (31).

Let me add that you can see my gear setup on the magelo: http://wiki.project1999.org/Magelo_Blue:Loraen

Suppose I were to go for 255CHA. Currently my guy has 219 with the buff, so I'd need 36 more. So lets say I swapped out two BS earrings for opalline earrings (+10), the Elliptical Veil for the Incandescent mask (+4), the IP for the Crude Stein (+10), and the Granite Bracer for the 7 Cha bracer (7), and the wedding ring for the 7CHA one (7). Thats a total of 38 which gets me 2 over the cap. Meanwhile I'm losing ~150HP and ~30AC. That's probably almost an entire attack round. And I have the advantage of having pretty good gear; you're going to have to make even bigger sacrifices if your gear is worse. Meanwhile under the most optimistic assumptions I'll be getting 227/210 = 8% longer charms. If Charisma is softcapped at 4 or 5 to 1, its even less.
Last edited by Splorf22; 10-05-2012 at 01:22 PM..
  #66  
Old 10-05-2012, 01:41 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
BTW because I am an aspergers type I made a spreadsheet with enchanter gear. These are my stat weights:

Int: 1 / Cha: 5 / Sta: 2.4 / Str: 0.5 Agi: 0.8
HP: 1 Mana: 0.15 / AC: 3
MR: 1.5 / CR: 1.5 / FR: 0.8 / PR: 1 / DR: 1

i.e. a piece of gear's 'Loraen Score' is the dot product of that vector with its stat vector.
This is some pretty nerdy stuff. I love it!

Still, everything I've heard about softcaps here has led me to believe they tail off at a rate of 2:1 once it's hit.

I have no idea which AC thread you are referring to; it's not like there has only ever been one of them. And if you're so concerned about physical damage I don't know why you wouldn't assign more weight to Agility or HPs. Where are you getting your AC effectiveness statistics?
  #67  
Old 10-05-2012, 02:41 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

http://www.project1999.org/forums/sh...ad.php?t=48312

I don't think AC is super effective of course. But lets say 30AC means I take 3% less damage. At 1750 self-buffed HP, that's ~50 hp. At 2800 hp equivalent with rune/bedlam, that's 85HP. So even a pretty small change in damage taken can make a big difference.

Anyway I've never done any testing so I have no real justification for that.
  #68  
Old 10-05-2012, 03:04 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

Testing for AC with a high-level Enchanter is not easy, especially against exp-bearing opponents.

But no, I don't think we do have any evidence that purposely raising item AC will help an INT caster whatsoever after an easily-reachable goal of say 500 or 550. Or anywhere along the spectrum. Which obviously it must SOMEwhere, we just don't have the data that I'm aware of.

My experience has led me to believe that the effectiveness of item AC is hard-capped by level, and for INT casters, that cap is very low. And yet I gear my shaman for AC and HPs, ever striving for more of both, even using the 12 AC mask. They are potentially wickedly synergistic... I feel a little dissonance there, but ingame, I imagine I can feel the difference in power with nearly 1000 AC on an Ogre Shaman.
  #69  
Old 10-05-2012, 04:10 PM
Slave Slave is offline
Banned


Join Date: Mar 2011
Posts: 2,339
Default

And yet I have taken larger max hits than a monk with less AC. So I might be capped there too.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:05 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.