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#1
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![]() Keeping targets within each wing along with only a finite number of safe spots will create a raid scene so absurd that no one will win. It will be leapfrogs and trains and accusations of impropriety and all kinds of underhanded shit.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#2
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Pint
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#3
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![]() So "compete" but do it your way or it's no longer competition, it's mayhem. Stop being obtuse. The fundamental issue is the overcrowded raid scene, there's never been a situation where 6-8 guilds could be in North simultaneously if they so chose. We need a better solution than no pulling outside of wings when the limited number of safe spots ensures that everyone will be screwed if too many guilds decide to "compete"
Also we don't hang out at west generally.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#4
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![]() There is nothing obtuse about not wanting to be trained by a guild who is not even in the same wing of a very large zone as you. Even if your guilds were capable of successfully getting the dragon put of these trains and killing more than 1/10 tries, you still cannot control the train after the dragon is split which is a clear violation of the rules alrdy in place. You guys are refusing to move forward with a simple solution bc you're holding out for more concessions to make things easier for you, concessions that are extremely unlikely to materialize with rampage in the game.
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Pint
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#5
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![]() damnit BDA took over this thread too
So a Lord in NTOV spawns- 4 guilds are at the Ikky/Eashen stairs There are drakes that guard the Lords which have to be killed. Why is it unreasonable to have agreements surrounding those guards which unlock engagements on the named ? If we kill flurry drake guards you better believe the named will then be pulled out right after
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#6
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Also why the fuck am I having to defend server rules that have been rules for years in this thread. Why are we going to pretend like Chest doesn't understand rules that everyone has known and been abiding by for YEARS.
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Pint
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#7
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how can we agree ( all the guilds here ) to anything before they say hello? The entire point I am making and please dont misconstrue it- Once an agreement like this is made, it seems very unlikely it will ever get undone and thusly we will forever be locked with killing dragons in the wing they spawn ( KIWIS - Kill In Wing It Spawns ) and then doubly locked in when they classically perma root some of the Lords and other dragons. So while we are here to make ToV a better place - I feel the KIWIS rule needs to come hand and in with some kind of engagement understanding as leap frogging will take over as the 'new training'. If you dont believe me well you were not in NTOV during the first Velious sim repop. Its all about who can clear the drake guards for the other guild.
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 10-21-2015 at 04:15 PM..
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#8
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Trak vs ToV is apples to fucking oranges, stop trying to frame the argument for the purposes of ForumQuest. I'm interested in relevant rules that don't boil down to "sock the mob" and I have absolutely no interest in rhetoric like "leapfrogging is raiding, learn to compete nub" Y'all let me know when you'd like to have an actual conversation about how to solve the problem, until then BDA will abide by the initial agreement.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#9
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![]() another idea - for NTOV mobs
raid forces must be parked at the zone in - and we COH race for them all if we cant pull mobs out of the wing - we then remove the advantage of socking. Lets race for em all This way guilds cant be trained by being set up too close bc we would be all be actively racing / setting up.
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#10
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Try to use some common sense.
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"All we really lose is one Warrior."
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Last edited by Detoxx; 10-21-2015 at 04:25 PM..
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