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  #61  
Old 07-28-2010, 01:48 PM
Elissa Elissa is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Oh, well I just disagree with your definition I suppose. Where impunity means freedom, I would consider anonymous training more of a "circumvention, bypass, exploit, sidestep, or skirting of punishment." Not a freedom.

:T We're doing what we can. Continue on with suggestions.
I mean if we're just discussing semantics, then I suppose you're technically correct... each "account" is being "punished." But if an individual has unlimited accounts, the individual is really NOT being punished by the banning of one account (or several, as the case may be).

I appreciate anything you're doing, please don't misunderstand.
  #62  
Old 07-28-2010, 01:54 PM
Messianic Messianic is offline
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I apologize if my reply seemed too snarky - I didn't intend it to be that way. With regard to the content:

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Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
First, I don't recall saying anything is "impossible." Don't put words in my mouth.
I didn't put words in your mouth. I showed you where what you were saying was leading, not where you had already gone.

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Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
My question for you is: What is your big issue with people, such as myself, not wanting to deal with folks who purposely and repeatedly train, for no other reason than to be malicious assholes?
I don't. But people arguing "GM Intervention is essential" haven't exhausted their options.

Also, you're dealing with a symptom, not the problem. You will have to deal with those folks in some form.

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Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
Are you the one doing it?
Why even make this accusation? I'm not defending people who train.

I definitely don't - I play two characters, one of which has never even been to EC. The other has the same name as my forum account.

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Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
If not, then why do you care that anyone else is upset about it happening?
I don't care whether you're upset about it at all. I care that some would accept ANY CHANGE, regardless how it screwed with the game experience in other areas, just to stop people from training Rinna. There are worse states that could result from a nerf - as overcast said before, part of the character of this game are little things like this - the few jerks that make the game difficult. Different symptoms of the same problem were just as common in EQLive - you're just focused on this particular aspect of it because it's personally affected you.

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Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
Do you truly believe the server is a better place where pointless purposeful training is rampant?
Just sounds like a lot of hyperbole. Dying every day to the same thing doesn't happen to all, or even most of the evils, even those who hang around in EC for extended periods of time.

Quote:
Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
And that anyone who complains about such rampant training should just "deal with it" and "cope?"
Nope. It's just that anyone who complains about X boogeyman problem and demands GM intervention will likely begin to demand it elsewhere, wherever they "perceive" that a reasonable solution is not available. Sure, GM intervention is often necessary in certain situations. But it seems light to demand it here. I think the game is more fun when we have to fend for ourselves - not defer to the GM when situations seem hard or very hard. That's the kind of game I want to play.

Quote:
Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
I am "coping" just fine, thank you. Posting about an issue that annoys you does not evidence an inability to "cope."
One of my points was specifically that you are able to cope. Dunno why you make a point of that. I'm genuinely sorry jerks made you lose pp/time. But I still prefer the game as-is over a number of possible "solutions" to the training issue.
  #63  
Old 07-28-2010, 01:55 PM
Overcast Overcast is offline
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Quote:
Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
For those of you saying "Don't change it!" a few things are obvious:

1. You are not dying to this every day.

2. You forget that on Live serial-training was a bannable offense.

3. You misunderstand the concept of "wanting EQ to be hard." The game should be and is hard for various reasons, but scrubs training you repeatedly, on purpose, should not be one of them. I have no problem with accidents, noobs not calling a train, etc. I do have a significant problem with momentarily going AFK to pull boiling water off the stove, for example, and coming back dead and then grudgingly paying for a rez only to find myself getting killed again the MOMENT I rez. That's not "hard," that's retarded.

EC is and should continue to be one of the more enjoyable aspects of the game. However, that does not include scrubs purposely training Rinna/Slate repeatedly with impunity.
With my post.. I didn't mean to lessen the problem in anyway. But until a resolution is found or the trainers manage to find some other place to 'get attention' - you may have to adjust what you do.

And just keep optimistic - don't let others screw up your fun.
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  #64  
Old 07-28-2010, 02:09 PM
Elissa Elissa is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
. . .
Anyway, I'm not one of the sky-is-falling people. Yes, I've been personally affected by this and that biases me towards swift action. However, I would never support a change that altered the mechanics of the game overall. I would support a change that somehow corrected only this particular issue. Until then, as always, I'll remain vigilant. But I'm still going to get (rightfully) upset when someone purposely warps Rinna to me in my corner that I'm hiding in. That's just not part of the "classic" game I ever experienced, even for the last 5 months of this one.
  #65  
Old 07-28-2010, 02:10 PM
Aadill Aadill is offline
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On my server back in live, NFP was the trading spot. Evils in the sewers or behind Jade got trained all the time. They zoned, hid, had good-aligned trading alts, or died. It is much more rampant on this server due to the fact that getting an account banned does not have a permanent punishment. I am not a fan because people still trade all over the zone and it really doesn't make a difference as to what zone you want but people chose EC. Luckily EC is the easiest to deal with -

You want a solution? Permaroot, massive regen, and massive damage to high level NPCs (merchants etc) in EC ala Nexus Scions when Luclin came out. There aren't many NPCs in the zone so you could easily edit that. Sergeant Slate and the rest of the guards is all you will have to deal with because they cannot and should not be rooted. You'll get trained with guards that should be protecting the zone from those that shouldn't be there anyway, but you won't have ridiculous trains.
Last edited by Aadill; 07-28-2010 at 02:15 PM..
  #66  
Old 07-28-2010, 02:25 PM
Overcast Overcast is offline
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I'm assuming they aren't running up - hitting the level 61 NPC and then training.
It's gotta be a range pull, right?

Can you just make her like a 'dragon' - and force Melee range attacks on her?

That or just boot anyone back to the login screen if they are under level 10 and initiate any attack on the NPC's in EC over level 40 or whatever.

Although - really, the perma-root idea... might be best. /shrug
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  #67  
Old 07-28-2010, 02:28 PM
Aadill Aadill is offline
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perma root to prevent training, massive regen to prevent free xp, massive damage isn't necessary but i just added that in there for fun <3 c'mon, surely one of you have pressed auto attack while buying from a merchant
  #68  
Old 07-28-2010, 02:46 PM
Supreme Supreme is offline
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Take NPC off Evil faction..

Give them unlimited range Death Touch on aggro/attack.
  #69  
Old 07-28-2010, 02:50 PM
Aadill Aadill is offline
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Quote:
Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
Take NPC off Evil faction..

Give them unlimited range Death Touch on aggro/attack.
Merchants need to remain factioned. Beyond that, I would assume there's still a chance of creating a chain unless you do some crazy coding with an insta cast DT.
  #70  
Old 07-28-2010, 02:51 PM
mmiles8 mmiles8 is offline
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She's not a merchant. She's a cleric guildmaster. And not the only one in the area by any means.
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