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  #51  
Old 08-08-2013, 01:59 PM
Nodalis Nodalis is offline
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Would love to know what is going to happen, as far as removing stats, making no drop, or leaving existing pieces as they are. This is going to affect a lot of people, a good portion of the server, and not just twinks, have some form of cultural armor on.
  #52  
Old 08-08-2013, 02:08 PM
Stinkum Stinkum is offline
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I personally am in favor of all the cultural armor, as well as all other items that should not exist in this timeline, being completely deleted from the game.
  #53  
Old 08-08-2013, 02:28 PM
nilbog nilbog is offline
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Pending update,

Enchanting for cultural armor requires classic reagents: Enchant Mithril - Blue Diamond, Enchant Adamantite - Blue Diamond, Enchant Steel - Jacinth, Enchant Brellium - Jacinth
  #54  
Old 08-08-2013, 02:32 PM
kaev kaev is offline
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Quote:
Originally Posted by Stinkum [You must be logged in to view images. Log in or Register.]
I personally am in favor of all the cultural armor, as well as all other items that should not exist in this timeline, being completely deleted from the game.
Lotta players would be hit hard by that, many of whom really had no way to suspect there was any issue with the gear they bought (not counting the damned Wu Monkeys, they know or should know they're using gear that shouldn't exist.) I wouldn't cry any tears for them myself, but I can't see the powers-that-be taking such a harsh position.
  #55  
Old 08-08-2013, 02:40 PM
kaev kaev is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Pending update,

Enchanting for cultural armor requires classic reagents: Enchant Mithril - Blue Diamond, Enchant Adamantite - Blue Diamond, Enchant Steel - Jacinth, Enchant Brellium - Jacinth
No impact on existing? You know that's just going to encourage smiths to stockpile enchanted metal right? Gotta make hay while the sun shines. This won't really change anything about the inappropriately large amount of enchanted cultural flooding the server, just gonna raise the prices a little after the update until demand vs. supply settles. [You must be logged in to view images. Log in or Register.]
  #56  
Old 08-08-2013, 02:49 PM
Stinkum Stinkum is offline
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They most likely won't do anything affecting the already existing armor.

This is the same thing they did for Wu's -- removed the recipe, but no impact on the stuff that was already made. Prices went up slightly, but not by much, since there were already literally 1,000s of Wu's sets in circulation. There is a large saturation of these cultural sets in game as well.
Last edited by Stinkum; 08-08-2013 at 02:56 PM..
  #57  
Old 08-08-2013, 02:51 PM
nilbog nilbog is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
No impact on existing?
I made the changes necessary to fix the bug in the original post.

The options of what to do with the existing armor are being discussed amongst developers.
  #58  
Old 08-08-2013, 03:03 PM
kaev kaev is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I made the changes necessary to fix the bug in the original post.

The options of what to do with the existing armor are being discussed amongst developers.
Glad to hear that.
  #59  
Old 08-08-2013, 03:23 PM
Nodalis Nodalis is offline
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Thanks for the update
  #60  
Old 09-02-2013, 12:27 AM
Kevynne Kevynne is offline
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Nilbog, wus armor isn't in till velious but you left it in.

Therefore SYOU should've left blue diamond gearin.

Anyways

Leave in current cultural armor, disable the recipes.
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