Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 02-05-2014, 09:26 PM
Pheer Pheer is offline
Fire Giant

Pheer's Avatar

Join Date: Oct 2009
Posts: 858
Default

I dont get how some BDA members still seem to think it was ambiguous that having half a raid killing mobs right next to trak lair was against the raid rules
__________________
  #52  
Old 02-05-2014, 09:41 PM
YendorLootmonkey YendorLootmonkey is offline
Planar Protector

YendorLootmonkey's Avatar

Join Date: Mar 2010
Location: Surefall Glade
Posts: 2,203
Default

Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
I dont get how some BDA members still seem to think it was ambiguous that having half a raid killing mobs right next to trak lair was against the raid rules
Because the rule said "at the raid spawn" which we took to mean within aggro radius. Then it went from "juggs was too close" at the time of the ruling to "anywhere in the zone at the time of spawn" being the spirit of the rules we violated. What part of that is so hard to understand? The same way "in the vicinity of the raid target" is now being evaluated for the purposes of camping toons before someone gets suspended for being camped in the same zone as a raid target, logging in, and engaging.
__________________
Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #53  
Old 02-05-2014, 09:44 PM
Tanthallas Tanthallas is offline
Fire Giant

Tanthallas's Avatar

Join Date: Oct 2010
Posts: 577
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
The same way "in the vicinity of the raid target" is now being evaluated for the purposes of camping toons before someone gets suspended for being camped in the same zone as a raid target, logging in, and engaging.
You are the only one evaluating that, however.

Yendor has been an outcast ranger for so long he has started arguing with himself. I always wondered what he did when he was hidden in the corner as far away from engages as possible.
__________________
Quote:
Originally Posted by Daliant17447 View Post
more ducktape than exploit
  #54  
Old 02-05-2014, 09:46 PM
Pheer Pheer is offline
Fire Giant

Pheer's Avatar

Join Date: Oct 2009
Posts: 858
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Because the rule said "at the raid spawn" which we took to mean within aggro radius. Then it went from "juggs was too close" at the time of the ruling to "anywhere in the zone at the time of spawn" being the spirit of the rules we violated. What part of that is so hard to understand? The same way "in the vicinity of the raid target" is now being evaluated for the purposes of camping toons before someone gets suspended for being camped in the same zone as a raid target, logging in, and engaging.
I'm just saying that you guys seemed to be the only ones who needed it explicitly stated that "in the vicinity" means more than just out of agro range. IB/FE/TMO arent dumb, don't you think if we were allowed to be "coincidentally" clearing juggs with 25+ people during trak window than we would have been doing it all along?
__________________
  #55  
Old 02-05-2014, 09:52 PM
YendorLootmonkey YendorLootmonkey is offline
Planar Protector

YendorLootmonkey's Avatar

Join Date: Mar 2010
Location: Surefall Glade
Posts: 2,203
Default

Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
I'm just saying that you guys seemed to be the only ones who needed it explicitly stated that "in the vicinity" means more than just out of agro range. IB/FE/TMO arent dumb, don't you think if we were allowed to be "coincidentally" clearing juggs with 25+ people during trak window than we would have been doing it all along?
But the rules do not say "in the vicinity" though, do they?

The rule is, from http://www.project1999.com/raid.php :

"Guilds may not have any more than two representatives present at a raid spawn location."

Which we took to mean "within aggro range". If I am "at Trakanon's spawn location", that is not Juggs. That is not Shrooms. That is, at the very least, in the lair. The map showing the location of where we were does not put us in the lair:

http://www.project1999.com/bdajugg.jpg

Can you at least see some confusion on our part how the rule morphed from "at a raid spawn location" to "in the juggs caves"? If the rule said "Guilds may not have any more than two representatives present in the vicinity of a raid spawn location." then yes, I fully admit there should have been zero confusion and zero need for clarification. But they do not say that. We found out what was intended the hard way. We do not want to make the same interpretation mistake for camped toons and where they are allowed.
__________________
Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
Last edited by YendorLootmonkey; 02-05-2014 at 09:55 PM..
  #56  
Old 02-05-2014, 10:08 PM
Pheer Pheer is offline
Fire Giant

Pheer's Avatar

Join Date: Oct 2009
Posts: 858
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
But the rules do not say "in the vicinity" though, do they?

The rule is, from http://www.project1999.com/raid.php :

"Guilds may not have any more than two representatives present at a raid spawn location."

Which we took to mean "within aggro range". If I am "at Trakanon's spawn location", that is not Juggs. That is not Shrooms. That is, at the very least, in the lair. The map showing the location of where we were does not put us in the lair:

http://www.project1999.com/bdajugg.jpg

Can you at least see some confusion on our part how the rule morphed from "at a raid spawn location" to "in the juggs caves"? If the rule said "Guilds may not have any more than two representatives present in the vicinity of a raid spawn location." then yes, I fully admit there should have been zero confusion and zero need for clarification. But they do not say that. We found out what was intended the hard way. We do not want to make the same interpretation mistake for camped toons and where they are allowed.
Why would you think anywhere outside aggro range would be ok? Before the new policy TMO/FE/IB were camping out chars on the ledge around the corner from lair, even that is technically "out of aggro range"
__________________
  #57  
Old 02-05-2014, 10:23 PM
YendorLootmonkey YendorLootmonkey is offline
Planar Protector

YendorLootmonkey's Avatar

Join Date: Mar 2010
Location: Surefall Glade
Posts: 2,203
Default

Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
Why would you think anywhere outside aggro range would be ok? Before the new policy TMO/FE/IB were camping out chars on the ledge around the corner from lair, even that is technically "out of aggro range"
Because that's what being "at a spawn location" means. You are physically at a spawn location. How is this so difficult to understand? If I am at Inny's spawn location, for instance... where am I? Not on the ramp. Not at Maestro. Not at the zone-in. Not at the bottom of the ramp. At Inny's spawn location, and the best assumption is that includes anywhere Inny could potentially aggro once he spawns because we are assuming we don't mean at his precise /loc.

Again, we found out the hard way and we won't make that mistake again. And it sounds like others don't want to find out the hard way either regarding camping toons out. There's nothing wrong with asking for clarification so we can make sure we're all on a level playing field for competition.
__________________
Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
Last edited by YendorLootmonkey; 02-05-2014 at 10:25 PM..
  #58  
Old 02-05-2014, 10:27 PM
Ahldagor Ahldagor is offline
Planar Protector

Ahldagor's Avatar

Join Date: Jun 2012
Location: Houston, TX
Posts: 4,556
Default

could just have everyone's starting point be toxxulia forest and no ports allowed
__________________
  #59  
Old 02-05-2014, 10:31 PM
Burrito Burrito is offline
Sarnak

Burrito's Avatar

Join Date: Mar 2010
Posts: 424
Default

Let's start a player agreed rotation of guilds to see where camping in toons is acceptable to eat raid suspensions. That way each guild can learn equally on mistakes. /sarcasm
__________________
Level 60 Food Bandit Enchanter.
Burrito BanditO
ty Ambrotos ^
  #60  
Old 02-05-2014, 10:33 PM
Lazie Lazie is offline
Fire Giant


Join Date: Oct 2013
Posts: 647
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
But the rules do not say "in the vicinity" though, do they?

The rule is, from http://www.project1999.com/raid.php :

"Guilds may not have any more than two representatives present at a raid spawn location."

Which we took to mean "within aggro range". If I am "at Trakanon's spawn location", that is not Juggs. That is not Shrooms. That is, at the very least, in the lair. The map showing the location of where we were does not put us in the lair:

http://www.project1999.com/bdajugg.jpg

Can you at least see some confusion on our part how the rule morphed from "at a raid spawn location" to "in the juggs caves"? If the rule said "Guilds may not have any more than two representatives present in the vicinity of a raid spawn location." then yes, I fully admit there should have been zero confusion and zero need for clarification. But they do not say that. We found out what was intended the hard way. We do not want to make the same interpretation mistake for camped toons and where they are allowed.
Funny thing is I happened to be one of FE's people on ledge when you guys were down there...12 minutes before trak spawned you guys ran into Trak's lair...you didn't leave ledge till maybe 3 minutes before he spawned. Seriously how would you think 3 minutes later when he spawned it would be ok to engage him ? Considering you were still a 30 second run from ledge.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:09 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.