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Old 08-07-2013, 07:39 PM
Ryba Ryba is offline
Aviak


Join Date: Sep 2011
Posts: 88
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Splorf22 said it: skill matters way more than classes. How much fun you have with your class is a better predictor of your eventual skill with that class than that class' theoretical maximum efficiency. So, as long as your duo involves a class that has some way to heal itself and some way to snare or slow, you can accomplish a lot.

If you want to kill dungeon targets you shouldn't be able to kill, part of the duo should be an enchanter, which would mean the other half should probably be a priest class.

If someone in the duo wants to play a melee, they should roll a monk because nothing else will have the same level of manaless, front-on dps and survivability. This doesn't leave much room for the other player to be anything but a shaman.

There are specific circumstances where other combinations will be "better," but generally speaking, everything else is less awesome.
  #2  
Old 08-08-2013, 02:11 PM
Sgt1stClassPerkerwood Sgt1stClassPerkerwood is offline
Kobold


Join Date: May 2013
Posts: 188
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All of these posts are horrible.

Enchanters should be casting no spells other than rune + haste on themselves, and stick primarily to tanking.
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  #3  
Old 08-08-2013, 03:04 PM
Gadwen Gadwen is offline
Fire Giant

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Join Date: Dec 2009
Posts: 522
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Ranger + Rogue

But seriously, google can also see these forums
  #4  
Old 08-07-2013, 06:54 PM
Dirtytony Dirtytony is offline
Scrawny Gnoll


Join Date: Aug 2013
Posts: 23
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Rogue/ charmed fire beetle
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