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			#1  
			
			
			
			
			
		 
		
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			 Splorf22 said it: skill matters way more than classes. How much fun you have with your class is a better predictor of your eventual skill with that class than that class' theoretical maximum efficiency. So, as long as your duo involves a class that has some way to heal itself and some way to snare or slow, you can accomplish a lot. 
		
		
		
		
		
		
		If you want to kill dungeon targets you shouldn't be able to kill, part of the duo should be an enchanter, which would mean the other half should probably be a priest class. If someone in the duo wants to play a melee, they should roll a monk because nothing else will have the same level of manaless, front-on dps and survivability. This doesn't leave much room for the other player to be anything but a shaman. There are specific circumstances where other combinations will be "better," but generally speaking, everything else is less awesome.  | ||
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			#2  
			
			
			
			
			
		 
		
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			 All of these posts are horrible. 
		
		
		
		
		
			Enchanters should be casting no spells other than rune + haste on themselves, and stick primarily to tanking. 
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			#3  
			
			
			
			
			
		 
		
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			 Ranger + Rogue 
		
		
		
		
		
		
		But seriously, google can also see these forums  | ||
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			#4  
			
			
			
			
			
		 
		
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			 Rogue/ charmed  fire beetle 
		
		
		
		
		
		
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