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  #41  
Old 06-09-2010, 05:38 PM
mr.miketastic mr.miketastic is offline
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Originally Posted by Bruman [You must be logged in to view images. Log in or Register.]
When the only resort to getting this item is to roll another class capable of farming gear, it makes the class disparity in the game even more apparent, but that's "classic" and all, so...

But the real problem is that it's putting the greed of 1 person over the benefit to 6 people. Lower Guk is a great exp zone, and is typically way over camped because the farmers take up half the zone. Once again "but that's classic" I guess, but still doesn't make it not a jerk thing to do.

I remember actually being able to get in a exp group there on live "back in the day", before any expansions. That's impossible here (except for maybe like what...3 am on Monday night or something?)
The release of Kunark will be a turning point I think.
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  #42  
Old 06-09-2010, 06:12 PM
rioisk rioisk is offline
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Originally Posted by mr.miketastic [You must be logged in to view images. Log in or Register.]
The release of Kunark will be a turning point I think.
Unless the population explodes even further. We have to remember that we might be replicating the game back in 1999 but not the player base. IMO the people returning to classic EQ after so long are on the hard-core powergame end.
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  #43  
Old 06-09-2010, 07:00 PM
mr.miketastic mr.miketastic is offline
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Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
Unless the population explodes even further. We have to remember that we might be replicating the game back in 1999 but not the player base. IMO the people returning to classic EQ after so long are on the hard-core powergame end.
I was thinking that the release of Kunark will shift the permacamped spots somewhat to other areas, and add the fact that it is new content, the farmers will move there to take advantage of the "newer" loot.
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  #44  
Old 06-09-2010, 09:30 PM
Simplistik Simplistik is offline
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Quote:
Originally Posted by mr.miketastic [You must be logged in to view images. Log in or Register.]
I was thinking that the release of Kunark will shift the permacamped spots somewhat to other areas, and add the fact that it is new content, the farmers will move there to take advantage of the "newer" loot.
Said camps will just be replaced by someone new.Chika said summed it up in a nutshell,couldn't have stated it better.

"Whether it was classic bug or not, it was a bug, lore means lore, not lore and as many as you can stuff your corpses with. Things are made lore precisely to prevent this kind of behavior."
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  #45  
Old 06-10-2010, 09:25 AM
mr.miketastic mr.miketastic is offline
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Originally Posted by Simplistik [You must be logged in to view images. Log in or Register.]
Said camps will just be replaced by someone new.Chika said summed it up in a nutshell,couldn't have stated it better.

"Whether it was classic bug or not, it was a bug, lore means lore, not lore and as many as you can stuff your corpses with. Things are made lore precisely to prevent this kind of behavior."
I completely agree with the concept. I think though, that some people enjoy the game differently; I like to just play, kill stuff, try to upgrade gear occasionally, group with people and explore. Some others like to amass as much plat as possible and get every class to the maximum level, raid top content and powergame x10. I can understand the appeal, I suppose, of the latter but this isn't live; this is Sparta!

IMO, the body camping is an exploit.
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  #46  
Old 06-10-2010, 12:46 PM
guineapig guineapig is offline
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The only thing we as the community can do to combat this is lowering the price we are willing to pay for these items.

Stop paying so high for items and the farmers will eventually realize it's not worth their time to permacamp lore items.

I wish there was another way, but sadly there isn't.

There are so many items out there that have been dropping multiple times a day since October. Even with all the alts out there, we are talking about hundreds of every "rare" item in Lguk to say the least.
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  #47  
Old 06-10-2010, 01:03 PM
mr.miketastic mr.miketastic is offline
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The value of any item is only worth what anyone is willing to pay for it. If someone is willing to pay the, I am not sure here either, 12k P for an FBSS then that's what everyone has to pay. If everyone agrees that they will only pay 1k p for it then that's what it's worth. Not trying to stockblock anyone... lol
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  #48  
Old 06-10-2010, 02:12 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
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I have no issue with keeping lore items on corpses. It is classic, and not really a problem. It is the 3 hour Rez timer that needs to be restored.

If these campers want to take the xp hit to store these items then that's cool. They will have substantially increased costs for their choices.

I myself have managed to get the frenzy camp twice over the last 2 months (with a group, I can't solo it) and have seen 3 sashes drop. I didn't win the roll for any of them. It's been frustrating, but with the removal of global ooc and hopefully with the shortening of res timers to 3 hours, melee may get a shot at grouping for their own items instead of farming low level npcs with good cash drops and buying from campers.

FWIW, on my server (Povar) at this stage in live. LGuk had 80-100 people every night. All these camps were help by groups who maintained lists. People might start the night in the bedroom or spider room group and end up in Frenzy or Lord after a few group jumps as they became first in line on the various lists. It was rough and xp was slow, but hey, there were 1500-1800 people logged in trying to xp. There were only so many high level mobs to go around.
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  #49  
Old 06-10-2010, 02:34 PM
SchadenFreude SchadenFreude is offline
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If these campers want to take the xp hit to store these items then that's cool. They will have substantially increased costs for their choices.
Incorrect. The guy doing this is level 50. The level cap is 50. There is no xp penalty for his actions.
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  #50  
Old 06-10-2010, 02:50 PM
Bruman Bruman is offline
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Originally Posted by SchadenFreude [You must be logged in to view images. Log in or Register.]
Incorrect. The guy doing this is level 50. The level cap is 50. There is no xp penalty for his actions.
My understanding is that 50 has an exp bar, and it fills up, and you can most definitely lose level 50.

I don't know what exp loss is like at 50, but in generally it seems to be about 3 blues since the 20s (just hit 40 last night), so he could probably die 8 or so times before needing to get in a regular exp group. Of course, if he's solo'ing the camp, he can probably make back the exp and then some if he wanted by the time the next FBSS drops.
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