Quote:
Originally Posted by roks1
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Well not necessarily -- i assume you didnt play here during the plane of sky raids so many years ago, where the overtuned mobs were too much for any guild using normal tactics -- so what happened? mage pet mass tanking.
While i agree that amassing tools is beneficial, alot of the mobs are unclassically tuned, resists work improperly (mob level seems to be a major factor here compared to classic live) and any raid mob with a proc AE (frontal cone style etc) is completely different from how they worked on live E.G. sontalak, zlandicar, etc.
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Ver true, tactics have evolved as the server has moved forward with development. It feels more like the test server in that way. But it's still more or less the same beast, only now without any of the teeth or claws from way back when. That the mobs have more to them in classic is probably for the best, all things considered. Personally I wish they had even more, different abilities patched in without notifying players, and changed periodically, just to keep everyone guessing, unsure what challenge the next spawn would present. The worse players were to each other, the harder the mobs would be. All custom made by staff. As is, quakes and trains add an element of surprise, and the occasional player new to raiding.