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#1
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Slow xp also slows down the awful tactic of leveling a dozen alts to max level and camping them all over the world to grief any new people (including deleveling a few of your raid gear alts to make sure the low levels are covered too) or worse, parking them at various raid targets to swarm your opponent with alt toon human waves. easy xp creates so many server problems downline. A lvl 50 or 60 <insert random class here> should have a lot of worth to a guild. When all 20 of your members has several level 60s it cheapens all the in game characters and the players themselves. Why recruit a new player to the server into your guild when you can just have one of your "core dudes" log on their random alt to buff the raid or whatever. Just keep it classic. If you want counterstrike with elves and insta max level, go to RoZ. | |||
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#2
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![]() 3,000% xp?
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#3
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![]() Might as well put bonus exp for people like farzo he was 2-12 on a pally from 0-60 2 years into the server, so it is not like he engages in pvp until year 4 anyhow. And this guy talks about time I bet if there is a new server his playtime would be disgusting for a 30+ year old Australian.
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#4
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#5
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and I have a screenshot of tells from your crying to me when I killed your alt telling me to stay where I was so you could log in Qtip and port over to fight me. dont make me break my old laptop out and see if I can find that screenshot also you never had the balls to level to 60 and pvp, you played a level 55 enchanter killing people who had 70 mr in leather gear. | |||
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#6
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2-60 on a velious geared paladin lol | |||
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#7
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you spent 97% of your game time in the mid 50s playing a class that could basically tash + mez other players and gate when you hit a bad spot. you used to send messages crying @ other players when you died in PvP. I never once saw you in any area that was potentially dangerous, always skirting around the edges and the one time I did catch you not 15m from a zoneline or on your enchanter hunting low level undergearted player I whipped your arse and killed you and you sent me messages crying telling me to wait there so you could log in to a class that was a total mis-match. you're a bitch | |||
Last edited by White_knight; 11-09-2019 at 02:14 AM..
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#8
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![]() I would sign off on a 25% of classic EXP server to make the progression mega hard.
With bard kite nerfing, folks aren't going to have a bunch of crapper level 60 throw away characters. I mean, they will eventually, but its going to be a big deal. Rags vs Rags is the best. If its Rallos rules with item loot than dragon gear has level 60 level requirement. Epics have level 46 level requirement. Velious quest gear has level 46 or higher level requirement. Deleveled skill caps decrease as you level. On rallos you used to keep your level 50 skills at level 10 so it was totally nutsack when that was discovered. Those rogues... If its Sullon rules no one will delevel so problem solved. | ||
Last edited by Gustoo; 11-08-2019 at 01:58 PM..
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#9
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They still will, because if within (was it 4 levels?) of your kill you'd make them lose xp and coins. Out of range kills produced neither. | |||
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#10
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