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  #1  
Old 10-01-2018, 06:18 PM
ScaringChildren ScaringChildren is offline
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level 4 mage
This is the real answer.
  #2  
Old 10-01-2018, 06:08 PM
beargryllz beargryllz is offline
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Warrior is 60 or bust

The other levels are so weak

55 is kinda okay because at least you have defensive and kickstun, but this isn't nearly as good as

TRIPLE ATTACK

Triple attack and some ridiculous gear though, holy fuck is that class nuts
Last edited by beargryllz; 10-01-2018 at 06:13 PM..
  #3  
Old 10-01-2018, 06:53 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by beargryllz [You must be logged in to view images. Log in or Register.]
Warrior is 60 or bust

The other levels are so weak

55 is kinda okay because at least you have defensive and kickstun, but this isn't nearly as good as

TRIPLE ATTACK

Triple attack and some ridiculous gear though, holy fuck is that class nuts
You win this round....


… time to drink piss!
Last edited by Jimjam; 10-01-2018 at 06:54 PM.. Reason: Edit: in your face, monks!
  #4  
Old 10-02-2018, 12:17 AM
Brut Brut is offline
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20 for SK is double attack and dmg cap gone, which feels great, plus Circlet of Shadow is clickable at 20, giving you early access to that. Feign Death and Gather Shadows at 30 are cool, but most spells are scattered all over the place for SK (ie. Invoke Fear isn't until lvl49, and kiting with basic Fear is awful). Methinks 20 is first lifechanger, then it's level by level minor improvements.
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  #5  
Old 10-02-2018, 12:55 AM
Loke Loke is offline
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In terms of grouping, 55 is huge for bards. The difference between what a 54 bard without Cantana and a 55 bard with it brings to the group is pretty huge.

I also think wizard is when they get their first Kunark AE spells.. 52? You can quad before that, but the Kunark spells are just so much more efficient it makes a world of difference.

55 for warriors due to the aforementioned stun kick. Makes them a way better duo for grinding out to 60. Defensive is overrated until raiding at 60 imo since Evasive has a quicker cool down and is better for duo/group situations because of that.

56 for chanters because you can't mez yourself with mezmerization anymore and mezmerization is ez mode CC for lazy asses like me.

Monk is golden pretty much from low 20s to 60. Once you have mend and FD skilled up enough that they rarely fail it is just OP for the rest of the journey.

Druids are worthless and are never golden. Especially ones whose names start with "J" and end in "estuh".

55 for mages, because they're worthless except for coth.
  #6  
Old 10-02-2018, 06:02 PM
Lojik Lojik is offline
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Wizard I think 20 (self ports,) 29 (group ports aoe snare) and 51 are the biggest bumps. 34 is nice too for cof and harvest.

Shaman i think 24 (canni and regen) and actually 51 is a nice jump too with turgurs. Maybe one of the most powerful spells in the game and it's vendor sold. 60 of course is big too, but for a lot of shaman it's 60a (without torpor) and 60b (with torpor. )
  #7  
Old 10-02-2018, 06:13 PM
pickled_heretic pickled_heretic is offline
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With how EC is the dominant trade hub on this server I think 24 is a much more important level for wizard gating, because NK being your only antonica gate kinda blows.
  #8  
Old 10-02-2018, 06:21 PM
aaezil aaezil is offline
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interesting to see how vastly under-rated some classes are in this thread... Are some of you new to EQ?
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  #9  
Old 10-02-2018, 09:16 PM
Decad Decad is offline
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60 is a must for wizards and warriors.
  #10  
Old 10-03-2018, 01:22 AM
Muggens Muggens is offline
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Mama's gonna make a little shortnin' bread.
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