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View Poll Results: Do Hybrids share xp penalty with the group?
Yes 56 84.85%
No 10 15.15%
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  #41  
Old 10-26-2010, 10:37 AM
Tol Tol is offline
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Quote:
Originally Posted by Sethius [You must be logged in to view images. Log in or Register.]
Nothing wrong with playing how you want, but I have a hard time understanding why you are not playing WoW instead of EQ with that mindset... you certainly exhibit the characteristics of almost everyone in my old WoW guild.

No offense, just an observation and opinion. WoW is a good game too, for people that like that sort of thing.

As for you liking the challenge of doing the hard stuff, I can respect that.
Honestly not much of a reason other than EQ is less time consuming during the grind. The two games are not really different at all. They're timesinks where you watch numbers slowly go up. I actually think EQ is ALOT easier once you know the game mechanics. cheal chains and watch aggro and you can spank-n-tank any old world mob pretty easy. yawn. EQ was challenging when no one knew the game mechanics, before all the quests were posted online, before every classes ideal cookie-cutter gear became widely known, and because of bugs and other players. With all that stripped away, EQ is a really simple game honestly.

I like EQ more because the leveling processes is: "kill 2 mobs, afk 10 minutes to do laundry and study". I am more productive around the house and get more done when playing solo classes in EQ than virtually any other time. Yay downtime [You must be logged in to view images. Log in or Register.]

wow is "click click click click CLICK CLICK CLICK CLICK" for 8 hours straight. I like a game I can play while I can watch TV or read a book unless I'm grouped with guildmates or friends. wow does not facilitate that.
Last edited by Tol; 10-26-2010 at 10:44 AM..
  #42  
Old 10-26-2010, 10:58 AM
Mcbard Mcbard is offline
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Quote:
Originally Posted by Tol [You must be logged in to view images. Log in or Register.]
I like EQ more because the leveling processes is: "kill 2 mobs, afk 10 minutes to do laundry and study". I am more productive around the house and get more done when playing solo classes in EQ than virtually any other time. Yay downtime [You must be logged in to view images. Log in or Register.]
I've never really had any downtime soloing as a bard here, or as a necromancer on live. Maybe you're doing it wrong (right?). :P
  #43  
Old 10-26-2010, 11:48 AM
Extunarian Extunarian is offline
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He might be referring to a camp with only one or two mobs. I know I got a lot done from 38-40 when I just camped that Gypsy in Rathe Mtns. 7 minute timer, 3 nukes to kill her. Lots of afk time and great XP.
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  #44  
Old 10-26-2010, 12:31 PM
Kich Kich is offline
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Quote:
Originally Posted by Sethius [You must be logged in to view images. Log in or Register.]
Nothing wrong with playing how you want, but I have a hard time understanding why you are not playing WoW instead of EQ with that mindset... you certainly exhibit the characteristics of almost everyone in my old WoW guild.

No offense, just an observation and opinion. WoW is a good game too, for people that like that sort of thing.

As for you liking the challenge of doing the hard stuff, I can respect that.
Typecasting the WoW playerbase as loot hungry min-maxers is a bit naive. Of the ~13 million users, 10 (or more) million of those players have little to no interest in raiding and the like. A good portion of that group is deeply in love with the story of the game, and a smaller portion of THAT portion intimately play on RP servers (I may be wrong about that demographic, I've never been on one, but I do know there are at least a few incredibly large and popular RP servers).

It sounds like you were probably in a hardcore raiding guild, or one that wanted to be, of which there are only about a dozen per server of the hundreds (perhaps thousandish) guilds per server.

(In other words, the hardcore min-maxing scene (which I'm absolutely a part of in that game) is actually very small.)

In regards to EQ, I can understand why he plays it over WoW. Especially in regards to the challenge and power an individual can attain in this game depending on the class. In WoW, there is no real challenge in the outside world, nor in dungeons. It only really hits in raids and even then a lot of it is actually pretty easy conceptually. EQ has a steep difficulty curve, not only that the mobs in the game drop interesting loot (something a game like WoW seriously lacks, their items are bound to stat budgets and level requirements and they're all basically the same thing with "change x to y" certain stat).

Understandably, at some point in the EQ timeline, gear starts becoming ridiculous and every piece of high end gear was just a massive increase to all stats and had no real flavor to it, but I don't think this server reaches that point.

However, Tol, you may have inspired me to make a Bard =P
  #45  
Old 10-26-2010, 12:55 PM
Sethius Sethius is offline
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Quote:
Originally Posted by Kich [You must be logged in to view images. Log in or Register.]
Typecasting the WoW playerbase as loot hungry min-maxers is a bit naive. Of the ~13 million users, 10 (or more) million of those players have little to no interest in raiding and the like. A good portion of that group is deeply in love with the story of the game, and a smaller portion of THAT portion intimately play on RP servers (I may be wrong about that demographic, I've never been on one, but I do know there are at least a few incredibly large and popular RP servers).

It sounds like you were probably in a hardcore raiding guild, or one that wanted to be, of which there are only about a dozen per server of the hundreds (perhaps thousandish) guilds per server.

(In other words, the hardcore min-maxing scene (which I'm absolutely a part of in that game) is actually very small.)

In regards to EQ, I can understand why he plays it over WoW. Especially in regards to the challenge and power an individual can attain in this game depending on the class. In WoW, there is no real challenge in the outside world, nor in dungeons. It only really hits in raids and even then a lot of it is actually pretty easy conceptually. EQ has a steep difficulty curve, not only that the mobs in the game drop interesting loot (something a game like WoW seriously lacks, their items are bound to stat budgets and level requirements and they're all basically the same thing with "change x to y" certain stat).

Understandably, at some point in the EQ timeline, gear starts becoming ridiculous and every piece of high end gear was just a massive increase to all stats and had no real flavor to it, but I don't think this server reaches that point.

However, Tol, you may have inspired me to make a Bard =P
I was the guild leader of a guild that raided 5 nights a week, doing all the top end raids. I stopped playing maybe a few weeks before we did lich king, and handed leadership off to one of my officers. We were not competing for the top spots on the server, but we did well, and had a lot of respect.

I'm not trying to typecast WoW players, but the game is built to cater to min-maxers. EQ is also built to cater to min-maxers, but the game is 11 years old now, and anyone who is coming back here is probably coming back for nostalgia when min-max gameplay was not even heard of and not due to a min-max idea. Playing an 11 year old game is the opposite of the min-maxer mentality, especially given the culture that once surrounded EQ so many years ago.
  #46  
Old 10-26-2010, 12:58 PM
guineapig guineapig is offline
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Once you realize you will never be the first to do anything on an emulated server
and there is no way to really prove you are "the best" at anything,
the game becomes a lot more fun.
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  #47  
Old 10-26-2010, 07:51 PM
Tol Tol is offline
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Quote:
Originally Posted by Sethius [You must be logged in to view images. Log in or Register.]
and anyone who is coming back here is probably coming back for nostalgia when min-max gameplay was not even heard of and not due to a min-max idea. Playing an 11 year old game is the opposite of the min-maxer mentality, especially given the culture that once surrounded EQ so many years ago.
Pretty much everything in this paragraph is wrong

Min-maxers existed on EQ from as far back as anyone can remember. Seriously dude, people parsing text logs and calculating exactly which stats stop being useful after which soft/hard cap is as min-maxy as it gets, and they were doing it in UO/muds/etc before EQ even hit the scene. I think you have rose-colored glasses on if you don't think most everquest players were as bad as their wow counterparts. As soon as kunark opened, the LOIO highway became the norm and was populted 24/7, not the exception. Getting anyone outside of guild/friends to go do something fun/challenging like dalnir, nurga, and other dungeons was an exercise in frustration. "LEAVE MY DREADLANDS? I DONT THINK SO BUDDY"

Also we have a shaman thread basically every week thats like, "hey how do I exactly allocate my statistics perfectly so I will be the best at everything I ever do". Nostalgia's there for sure, but people play for a lot of other reasons.

Quote:
Originally Posted by Mcbard [You must be logged in to view images. Log in or Register.]
I've never really had any downtime soloing as a bard here, or as a necromancer on live. Maybe you're doing it wrong (right?). :P
I played a bard/necro on live, not here. I specifically avoided bard because after twisting for 5 years I really don't want to do so any more [You must be logged in to view images. Log in or Register.]. I'll be making an iksar necro at kunark because all of the current races are STATISTICALLY INFERIOR and I couldn't have that!
Last edited by Tol; 10-26-2010 at 07:58 PM..
  #48  
Old 10-26-2010, 07:55 PM
Thac0 Thac0 is offline
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To be brutally honest this server has way too many people that made a toon because they try to min-max but suck horribly at the game any way (Shadow Knights that don't disease cloud come to mind).

If you know your class, know how to play and are fun to play with, there is no "penalty". Id rather group with someone fun and knows how to play rather than a min maxing asshole that doesn't.

I just fine it funny that the same so called min maxers are the same people who are the first to wait an hour for a port (when it could have been quicker just to run) or just as long finding a non hybrid tank when they could have got a hybrid tank and made the exp back and had fun doing so.
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Brad's lying on a bunch of pillows in a back room pulling from a hookah pipe blowing out smoke rings and coming up with ideas for EQ and VG:

"Yeeahh. Dervish Camps. These Dervish people hang out in camps and then you come and kill them. For their rings. Yeah."
  #49  
Old 10-26-2010, 09:12 PM
Kckelley Kckelley is offline
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The only thing that people need to min/max is their own skill.
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  #50  
Old 10-26-2010, 10:39 PM
Trademaster Trademaster is offline
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I think, min-maxing in the classic EQ arena is less game-changing than in WoW. Move 2 points of int into another stat for a caster and caster is going to have maybe one less spell than its counterpart who has what they believe as "the best" build. In that sense, a good player in EQ has learned how to utilize their skills well, whereas for a lot of WoW content, it doesn't matter if you're good or bad, but rather what your "gearscore" equates to in dungeon capability.

Of course there are exceptions in both games, I know one druid in WoW that is woefully inadequate in gearscore that I would happily take along on even the most heoric of end game content as he continually is able to accomplish things that would be impossible to the vast majority of WoW players with a similar load out. Just as I'm sure there are players here with fully decked out toons that have problems trying to defeat even a baby blue Mob.
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