![]() |
|
View Poll Results: Do Hybrids share xp penalty with the group? | |||
Yes |
![]() ![]() ![]() ![]() |
56 | 84.85% |
No |
![]() ![]() ![]() ![]() |
10 | 15.15% |
Voters: 66. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
#41
|
||||
|
![]() Quote:
I like EQ more because the leveling processes is: "kill 2 mobs, afk 10 minutes to do laundry and study". I am more productive around the house and get more done when playing solo classes in EQ than virtually any other time. Yay downtime [You must be logged in to view images. Log in or Register.] wow is "click click click click CLICK CLICK CLICK CLICK" for 8 hours straight. I like a game I can play while I can watch TV or read a book unless I'm grouped with guildmates or friends. wow does not facilitate that. | |||
Last edited by Tol; 10-26-2010 at 10:44 AM..
|
|
#42
|
||||
|
![]() Quote:
| |||
|
#43
|
|||
|
![]() He might be referring to a camp with only one or two mobs. I know I got a lot done from 38-40 when I just camped that Gypsy in Rathe Mtns. 7 minute timer, 3 nukes to kill her. Lots of afk time and great XP.
__________________
Jorg Shaman
| ||
|
#44
|
||||
|
![]() Quote:
It sounds like you were probably in a hardcore raiding guild, or one that wanted to be, of which there are only about a dozen per server of the hundreds (perhaps thousandish) guilds per server. (In other words, the hardcore min-maxing scene (which I'm absolutely a part of in that game) is actually very small.) In regards to EQ, I can understand why he plays it over WoW. Especially in regards to the challenge and power an individual can attain in this game depending on the class. In WoW, there is no real challenge in the outside world, nor in dungeons. It only really hits in raids and even then a lot of it is actually pretty easy conceptually. EQ has a steep difficulty curve, not only that the mobs in the game drop interesting loot (something a game like WoW seriously lacks, their items are bound to stat budgets and level requirements and they're all basically the same thing with "change x to y" certain stat). Understandably, at some point in the EQ timeline, gear starts becoming ridiculous and every piece of high end gear was just a massive increase to all stats and had no real flavor to it, but I don't think this server reaches that point. However, Tol, you may have inspired me to make a Bard =P | |||
|
#45
|
||||
|
![]() Quote:
I'm not trying to typecast WoW players, but the game is built to cater to min-maxers. EQ is also built to cater to min-maxers, but the game is 11 years old now, and anyone who is coming back here is probably coming back for nostalgia when min-max gameplay was not even heard of and not due to a min-max idea. Playing an 11 year old game is the opposite of the min-maxer mentality, especially given the culture that once surrounded EQ so many years ago. | |||
|
#46
|
|||
|
![]() Once you realize you will never be the first to do anything on an emulated server
and there is no way to really prove you are "the best" at anything, the game becomes a lot more fun. | ||
|
#47
|
|||||
|
![]() Quote:
Min-maxers existed on EQ from as far back as anyone can remember. Seriously dude, people parsing text logs and calculating exactly which stats stop being useful after which soft/hard cap is as min-maxy as it gets, and they were doing it in UO/muds/etc before EQ even hit the scene. I think you have rose-colored glasses on if you don't think most everquest players were as bad as their wow counterparts. As soon as kunark opened, the LOIO highway became the norm and was populted 24/7, not the exception. Getting anyone outside of guild/friends to go do something fun/challenging like dalnir, nurga, and other dungeons was an exercise in frustration. "LEAVE MY DREADLANDS? I DONT THINK SO BUDDY" Also we have a shaman thread basically every week thats like, "hey how do I exactly allocate my statistics perfectly so I will be the best at everything I ever do". Nostalgia's there for sure, but people play for a lot of other reasons. Quote:
| ||||
Last edited by Tol; 10-26-2010 at 07:58 PM..
|
|
#48
|
|||
|
![]() To be brutally honest this server has way too many people that made a toon because they try to min-max but suck horribly at the game any way (Shadow Knights that don't disease cloud come to mind).
If you know your class, know how to play and are fun to play with, there is no "penalty". Id rather group with someone fun and knows how to play rather than a min maxing asshole that doesn't. I just fine it funny that the same so called min maxers are the same people who are the first to wait an hour for a port (when it could have been quicker just to run) or just as long finding a non hybrid tank when they could have got a hybrid tank and made the exp back and had fun doing so.
__________________
Brad's lying on a bunch of pillows in a back room pulling from a hookah pipe blowing out smoke rings and coming up with ideas for EQ and VG:
"Yeeahh. Dervish Camps. These Dervish people hang out in camps and then you come and kill them. For their rings. Yeah." | ||
|
#49
|
|||
|
![]() The only thing that people need to min/max is their own skill.
__________________
| ||
|
#50
|
|||
|
![]() I think, min-maxing in the classic EQ arena is less game-changing than in WoW. Move 2 points of int into another stat for a caster and caster is going to have maybe one less spell than its counterpart who has what they believe as "the best" build. In that sense, a good player in EQ has learned how to utilize their skills well, whereas for a lot of WoW content, it doesn't matter if you're good or bad, but rather what your "gearscore" equates to in dungeon capability.
Of course there are exceptions in both games, I know one druid in WoW that is woefully inadequate in gearscore that I would happily take along on even the most heoric of end game content as he continually is able to accomplish things that would be impossible to the vast majority of WoW players with a similar load out. Just as I'm sure there are players here with fully decked out toons that have problems trying to defeat even a baby blue Mob. | ||
|
![]() |
|
|