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  #1  
Old 12-20-2013, 10:57 AM
mgellan mgellan is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
How is this being timed?

Let's say A-Team kills Trak. They then get to Trak at the next spawn.

Then Europa shows up. As Europa is mobilizing to get people there, the A-Team engages, because they say they waited two hours. How are they held accountable?

Honor system? I promise that won't work.

Note -- I used A-Team as an example only because they likely wouldn't do that sort of thing and I needed a name.
Personally I would hope A-Team would stay the hell out of Seb once it's clear Europa is massing for an attempt, or contact the RL of Europa and offer assistance / negotiate some drops whatever. Even to the extent that if Europa wiped on an attempt they would be left alone to re-attempt. Like fuck, why be like dogs fighting over a bone??

I would hope that after bitching and whining for years about the raiding scene, all Guilds big or small should show some respect and integrity and not only create a new competitive environment where EVERYONE is competing for kills, but a raid environment where everyone gets to experience the content instead of cockblocking everyone else and gearing up alt_12342.

Regards,
Mg
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  #2  
Old 12-20-2013, 11:09 AM
Briac Briac is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
Personally I would hope A-Team would stay the hell out of Seb once it's clear Europa is massing for an attempt, or contact the RL of Europa and offer assistance / negotiate some drops whatever. Even to the extent that if Europa wiped on an attempt they would be left alone to re-attempt. Like fuck, why be like dogs fighting over a bone??

I would hope that after bitching and whining for years about the raiding scene, all Guilds big or small should show some respect and integrity and not only create a new competitive environment where EVERYONE is competing for kills, but a raid environment where everyone gets to experience the content instead of cockblocking everyone else and gearing up alt_12342.

Regards,
Mg
+1
  #3  
Old 12-20-2013, 10:58 AM
DrKvothe DrKvothe is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
How is this being timed?

Let's say A-Team kills Trak. They then get to Trak at the next spawn.

Then Europa shows up. As Europa is mobilizing to get people there, the A-Team engages, because they say they waited two hours. How are they held accountable?

Honor system? I promise that won't work.


Note -- I used A-Team as an example only because they likely wouldn't do that sort of thing and I needed a name.
Evidence trak was killed before two hours (ss of him up and back down) would only take one person to produce. If guilds want to risk a raiding suspension they're welcome to engage earlier and hope they're not caught.
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  #4  
Old 12-20-2013, 10:53 AM
Erati Erati is offline
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guilds still have to track n get timers.....

if someone leaves CT up for 2 hrs n no one else notices it doesnt really matter if timing is not exact.... no one else was after him!
  #5  
Old 12-20-2013, 10:56 AM
contemptor contemptor is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
guilds still have to track n get timers.....

if someone leaves CT up for 2 hrs n no one else notices it doesnt really matter if timing is not exact.... no one else was after him!
Pretty much, this would be my thought. Tracking is still annoying, but it's not quite as bad when you know you have a fair shot at an encounter.
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  #6  
Old 12-20-2013, 10:56 AM
Aaron Aaron is offline
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Wasn't variance added because the guilds couldn't work together? Why not remove variance, and tell everyone to work together.

Suspend/ban those that refuse.

Poopsocking trackers is still lame, no matter how you slice it.
  #7  
Old 12-20-2013, 11:20 AM
Daldaen Daldaen is offline
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Or... /random seed each week.

Seed1 picks their first mob
Seed2 picks their first mob
Etc.

Next week Last Seed gets First pick and re-random.

Only the guild with that mob gets to kill it.

FE 1 - Trakanon
Divinity 2 - Venril
BDA 3 - Gorenaire
Taken 4 - Severilious
IB 5 - Talendor

Perhaps the lowest seeds get 2 targets (likely the lesser desirability ones).

IB 6 - Faydedar
Taken 7 - Vox
BDA 8 - Nagafen

Or if you want to be really bold post for open raids on the last 3 mobs each week at some normal time.

Open Faydedar 8PM EST Tuesdsy
Open Vox 6PM EST Saturday
Open Nagafen 7PM PST Monday

VP I don't know what guilds have enough keyed toons to kill stuff there, but just split that up the same way among keyed guilds. Or leave it contested to satisfy the "err mer gerd competition is what makes my life worthwhile" crowd.
  #8  
Old 12-20-2013, 11:29 AM
webrunner5 webrunner5 is offline
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How does ANYONE really know when the 2 hours are up?? [You must be logged in to view images. Log in or Register.]
  #9  
Old 12-20-2013, 11:34 AM
DrKvothe DrKvothe is offline
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GMs could have automatic server-wide announcements when (or shortly before) a raid target spawns. Batphoning still prevails, but without the mandatory exhaustive tracking.
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  #10  
Old 12-20-2013, 11:41 AM
finalgrunt finalgrunt is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
GMs could have automatic server-wide announcements when (or shortly before) a raid target spawns. Batphoning still prevails, but without the mandatory exhaustive tracking.
That would be steering the raid scene even more away from classic experience though, wouldn't it?

Even though I agree the whole variance + tracking package is putting many people off.
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