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  #41  
Old 11-13-2013, 03:52 PM
Rellapse35 Rellapse35 is offline
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You guys cannot assemble more than 20 on a server repop.

What in the fuck do you actually think Variance is gonna all of a sudden give you 20 more people to answer batphones @ 6am with?

No variance promotes the shit out of PvP

You guys got outplayed by Nilly. You guys crying about "PVP" when you should have PVE on your mind, it is what attracted the 50 people to attend their server repop raid.
  #42  
Old 11-13-2013, 03:54 PM
RoguePhantom RoguePhantom is offline
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Variance won't fix the problem Andis.

The simple fact its easier for people to poopsock at 6AM with ZERO risk of failure, than to toil around for scraps. So there will NEVER be a second guild on Red99, there will NEVER be true competition no matter if you spawn a mob specifically for a smaller guild.

FFA (and most Blue Emu) servers throughout history, have proven that on low population servers, one guild will rule. Its hard to have two 'factions/guilds/whatever' that can fight each other when the population hovers around 100.

The only thing you can hope for is what will ultimately happen... And that is Velious, Nihi won't be able to keep EVERY important mob down and will slowly lose their gear advantage. And eventually it will even the numbers, people will defect back to their original alignment, but this will take many many months.
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  #43  
Old 11-13-2013, 03:59 PM
Versch Versch is offline
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No dog in this fight, but...50 people for Kunark content? overkill to the max!
  #44  
Old 11-13-2013, 04:00 PM
Andis Andis is offline
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Quote:
Originally Posted by Rellapse35 [You must be logged in to view images. Log in or Register.]
You guys cannot assemble more than 20 on a server repop.

What in the fuck do you actually think Variance is gonna all of a sudden give you 20 more people to answer batphones @ 6am with?

No variance promotes the shit out of PvP

You guys got outplayed by Nilly. You guys crying about "PVP" when you should have PVE on your mind, it is what attracted the 50 people to attend their server repop raid.
a) when server was being reopened, was never announced.

b) variance means random spawn timers, aka, both sides equal shot at learning when mob spawns, not fixed day

c) no variance should promote guild pvp, due to this server pop it goes the other way, and with nihilum it de-motes pvp

d) this is red, people want pvp for the pve
  #45  
Old 11-13-2013, 04:00 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Rellapse35 [You must be logged in to view images. Log in or Register.]
You guys cannot assemble more than 20 on a server repop.

What in the fuck do you actually think Variance is gonna all of a sudden give you 20 more people to answer batphones @ 6am with?

No variance promotes the shit out of PvP

You guys got outplayed by Nilly. You guys crying about "PVP" when you should have PVE on your mind, it is what attracted the 50 people to attend their server repop raid.
This is the key problem they don't understand.
  #46  
Old 11-13-2013, 04:02 PM
Andis Andis is offline
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Quote:
Originally Posted by RoguePhantom [You must be logged in to view images. Log in or Register.]
Variance won't fix the problem Andis.

The simple fact its easier for people to poopsock at 6AM with ZERO risk of failure, than to toil around for scraps. So there will NEVER be a second guild on Red99, there will NEVER be true competition no matter if you spawn a mob specifically for a smaller guild.

FFA (and most Blue Emu) servers throughout history, have proven that on low population servers, one guild will rule. Its hard to have two 'factions/guilds/whatever' that can fight each other when the population hovers around 100.

The only thing you can hope for is what will ultimately happen... And that is Velious, Nihi won't be able to keep EVERY important mob down and will slowly lose their gear advantage. And eventually it will even the numbers, people will defect back to their original alignment, but this will take many many months.
not saying it will fix, but it will certainly open more opportunities

changes have to be made, otherwise we should just call this server blue2,99
  #47  
Old 11-13-2013, 04:02 PM
Rellapse35 Rellapse35 is offline
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Quote:
Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
a) when server was being reopened, was never announced.

b) variance means random spawn timers, aka, both sides equal shot at learning when mob spawns, not fixed day

c) no variance should promote guild pvp, due to this server pop it goes the other way, and with nihilum it de-motes pvp

d) this is red, people want pvp for the pve
20 people wanted to pvp for pve

50 people wanted to pve then pvp
  #48  
Old 11-13-2013, 04:03 PM
Elderan Elderan is offline
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Quote:
b) variance means random spawn timers, aka, both sides equal shot at learning when mob spawns, not fixed day
Both sides have an equal shot now. Just the same as they will with variance.

Quote:
c) no variance should promote guild pvp, due to this server pop it goes the other way, and with nihilum it de-motes pvp
The ONLY mass pvp this server has EVER seen is due to NO variance.

Quote:
d) this is red, people want pvp for the pve
You say that, but in most cases it isn't true even with the so called hard core people.
  #49  
Old 11-13-2013, 04:03 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Versch [You must be logged in to view images. Log in or Register.]
No dog in this fight, but...50 people for Kunark content? overkill to the max!
Preparing for Velious....
  #50  
Old 11-13-2013, 04:04 PM
big mouth chew big mouth chew is offline
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Quote:
Originally Posted by Rellapse35 [You must be logged in to view images. Log in or Register.]
20 people wanted to pvp for pve

50 people wanted to pve then pvp
probably more like 20 people hoping the other 50 didnt realize server was back up yet
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