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  #41  
Old 11-07-2013, 07:22 PM
SamwiseRed SamwiseRed is offline
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soulbinders were a good addition, especially during off peak hours. hell on red it can take days to get a bind for a melee.
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  #42  
Old 11-07-2013, 07:28 PM
pasi pasi is offline
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I never understood the hate for PoK books outside of PvP servers.

Seriously, if Rogean enabled binding in Timorous Deep for a day, half the fucking server would bind at Firepots, and the other half would bitch and moan that they couldn't play that day to get bound.

People want other players to run from Field of Bone to East Commonlands, but they don't want to do it themselves (maybe past the first time).
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  #43  
Old 11-07-2013, 07:44 PM
Turp_SmokinPurp Turp_SmokinPurp is offline
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Quote:
Originally Posted by rixardion [You must be logged in to view images. Log in or Register.]
I'm hoping we eventually see AAs in some form. I'm wondering if anyone actually disliked AAs.
Creator's of this server have stated they hate AA. AA's has been deleted an stripped from the server files. 100% for sure never AA's on here. Which is good imo, some AA was nice like wizard crits/rangers etc but it will never happen here.
Velious is soon (i hope) than we will maybe see some custom content further down the road but no luclin.

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Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
I guess there's some people that enjoy the people aspect of EC, but I liked being able to PvP (arena in bazaar) while buying/selling.
That would be a cool idea for the custom content later.
A arena in EC...
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Last edited by Turp_SmokinPurp; 11-07-2013 at 07:47 PM..
  #44  
Old 11-07-2013, 07:46 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
I never understood the hate for PoK books outside of PvP servers.

Seriously, if Rogean enabled binding in Timorous Deep for a day, half the fucking server would bind at Firepots, and the other half would bitch and moan that they couldn't play that day to get bound.

People want other players to run from Field of Bone to East Commonlands, but they don't want to do it themselves (maybe past the first time).
truth and i agree, would bind my mage there if it opened.
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  #45  
Old 11-07-2013, 08:24 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by diplo [You must be logged in to view images. Log in or Register.]
considering this was released right before luclin and that the dev's are considering custom content after velious, my prediction is that KEI will be patched in sometime in 2017.
Already penciled it in to my daterunner
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  #46  
Old 11-07-2013, 08:34 PM
Laugher Laugher is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
soulbinders were a good addition, especially during off peak hours. hell on red it can take days to get a bind for a melee.
Died around Qeynos while bound in Freeport several times on my red nublet toon lol, once while alt+tabbed fell off the path just inside ek from highpass lmao

soulbinders would certainly be welcome on red in my book haha
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  #47  
Old 11-08-2013, 01:21 AM
Lisset Lisset is offline
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Quote:
Originally Posted by Vohl [You must be logged in to view images. Log in or Register.]
As nice as it was to have KEI, I think that spell was a bad idea. Nobody seemed to need enchanters in their group after that spell became commonplace.
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  #48  
Old 11-08-2013, 01:24 AM
Lisset Lisset is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
I never understood the hate for PoK books outside of PvP servers.

Seriously, if Rogean enabled binding in Timorous Deep for a day, half the fucking server would bind at Firepots, and the other half would bitch and moan that they couldn't play that day to get bound.

People want other players to run from Field of Bone to East Commonlands, but they don't want to do it themselves (maybe past the first time).
Because it's a multiplayer game and some things should take multiple players, like fast travel.

Where PoK is REALLY a travesty is that you don't have to go there the first time by foot. As soon as you get into PoK, the world is 2 minutes away. What used to feel like islands and continents are now just really big rooms in a mansion.
  #49  
Old 11-08-2013, 01:45 AM
Tegellan Tegellan is offline
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Quote:
Originally Posted by Turp_SmokinPurp [You must be logged in to view images. Log in or Register.]
100% for sure never AA's on here.
Never say never.. (they have ripped that code out but any code taken I assume can be put back in if they want to)

While I agree it is unlikly.. I honestly believe that after Velious has been out for a year and the population starts to drop due to no further progression.
The option will be to either let the server die or to add in Luclin (custom or not)

I believe the only reason that the population is so high is because of the promise of Velious.. People want to get toons ready to be able to progress thru velious as easy as possible (so they level, gear, tradeskill etc now)

Take away the promise of future content and there is no way the server would maintain 1000 people primtime 3 years after Velious comes out.


My Personal preference is to just keep going with the expansions.. I dont like the idea of custom content. I play this server to relive EQ the way I remember it.. (while this server is not 100% the same it is close enough for me)

I loved Luclin. with the exception of horses (the need for new models).
  #50  
Old 11-08-2013, 02:34 AM
pasi pasi is offline
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KEI didn't make Enchanters unwanted in exp groups. From classic to... fuck, I don't even know - enchanters have been a part of the best exp/loot groups. You simply can't go wrong playing a war/cler/enc in EQ groups. Even if you took away KEI, Luclin for Enchanters brought a shitload of new AOE zones and Dire Charm for new/old playgrounds.

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Originally Posted by Lisset [You must be logged in to view images. Log in or Register.]
Because it's a multiplayer game and some things should take multiple players, like fast travel.
I don't necessarily disagree that the game should require multiple players for fast travel. In fact, I respect players that are immersed in their travels. I'm one of those people who runs pretty much everywhere that doesn't require waiting for a boat. Granted, I usually just auto-run in the direction I need to go and tab out to do something else.

What I do know is that if Nilberg enabled PoK on this server, 99% of the playerbase would be bound there. The same is true of Timorous Deep Firepots. Most of the people who complain about convenient travel would be the people using it - it's the hypocrisy that bothers me when these same people hate on Spires/PoK. People are opposed to other players getting convenient travel, but will gladly take it themselves should the opportunity present itself.
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