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#31
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Decent description of channeling, which is more what we're talking about than stun immunity. Quote:
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#32
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![]() You are the dev, but I'm pretty sure the dice roll was whether or not the motion that you moved from the melee hit was enough to interrupt you.
Notice that once your channeling skills up you can start to make tiny movements while casting and still cast the spell? That's what channeling does, it lets you continue casting thru tiny amounts of movement; movement that is basically nonexistent in a corner.
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50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
Last edited by girth; 06-17-2010 at 10:15 PM..
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#33
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The biggest issue will remain "How did it really function." That we'll never know, we have to go on speculation & experience. We can't speak in absolutes about any of this stuff unless it is something visible. Soandso should spawn here and path here; but behind the scene dice rolls are computer sciences version of palm reading in some cases.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#34
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Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||||
Last edited by girth; 06-18-2010 at 12:28 AM..
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#35
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#36
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![]() It's nice to have for a tank, but it's not necessary.
On rathe, we were #1 on the server (and still are) for 10 years. Our first MT was a Dark Elf Warrior. (mIstabone where are you!)
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