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#31
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Quote:
Only then can an MMO truly be hard. | |||
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#32
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Quote:
1. The level mod in the exp-to-level formula increases as you level up, although the exp-from-a-kill formula does not increase in a similar fashion. 2. It takes longer to kill stuff (and recover from killing stuff) at higher levels, so even if it took X kills of level 10 mobs to get through level 10 and X kills of level 59 mobs to get through level 59... level 59 would still take longer. | |||
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#33
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Quote:
I played WoW and it was total faceroll. Most every other MMO started to copy WoW and became even facerollier. If WoWs level of complexity and capacity for skill is low, it isn't low relative to the alternatives because the popular garbage MMOs like WoW are way easier. While easy and good are not mutually exclusive, the contrast between what made EQ synergize with it's difficulty and the spite with which WoW treats those factors makes it clear that WoW and WoW clones are the opposite of what we are looking for.
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"Everything can at all times be stated, for it will always be understood by those who are able to understand."
- Eliphas Levi | |||
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