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  #31  
Old 11-05-2009, 03:18 PM
JohnPublic JohnPublic is offline
Orc


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I am still low level on this server and have been toying with various classes to play up. On the original live server I played a cleric/bard/mage/warrior in a major raiding guild from shortly after the game's release until planes of power.

I can say that pre-kunark the most well rounded overall group for dungeons was:
Warrior
Cleric
Enchanter
Shaman/Druid
Any dps (rogue or necro preferred)
Any dps (rogue or necro preferred)

This is assuming that you are taking randomly geared characters with randomly skilled players. This group would give you the best shot at PUG success.

This doesn't mean that it was necessary to have this group makeup. With skilled players you only really need any tank, any healer, and a mezzer/offtank.

For what it is worth in the original game mages were horrible. Half of the time their pet would take off lord knows where and the other half it would die as soon as you put it on a mob. As the group's healer I hated trying to keep mage pets alive for offtanking, you had to just constantly throw mana at him to keep him alive at all.
Last edited by JohnPublic; 11-05-2009 at 03:29 PM..
  #32  
Old 11-05-2009, 06:35 PM
andymc1980 andymc1980 is offline
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whatever group u choose, keep melee out of it and you'll be fine [You must be logged in to view images. Log in or Register.]
  #33  
Old 11-10-2009, 12:18 AM
darnzen darnzen is offline
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I play a warrior and I constantly get the "Oh god, why did you invite a warrior?" vibe when I join groups... I actually like joining groups with mages because their pets can tank and I don't die.
  #34  
Old 11-10-2009, 09:54 AM
Tollen Tollen is offline
Kobold


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I fear for my future grouping potential as a bard [You must be logged in to view images. Log in or Register.]

sk/pal/war
cleric
rogue/ranger/monk
wiz/mage/necro/druid
sham/enc
bard

Bards are in a group all of their own, we can pull, we can CC, we help with regen/mana, Over haste, resists.

Yes bard songs are bugie, but i can still twist 3-4 songs while grouped and chain pull
  #35  
Old 11-10-2009, 10:05 AM
Tengo Tengo is offline
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Location: New York
Posts: 29
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Always welcome in my group for those very reasons Tollen.

Equal Opportunity Group:
+War/SK/Pal
+Cleric
+Enchanter
+Druid/Shaman
+Bard/Rogue
+Wiz/Necro/Mage

Nice set-up that worked on this server:
Bard
Rogue
Chanter
Druid
Druid
SK
  #36  
Old 01-12-2010, 01:58 AM
roast_beef roast_beef is offline
Skeleton


Join Date: Dec 2009
Posts: 16
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sk
cleric
cleric
bard
rogue
rogue

very little down time makes a nice group.
  #37  
Old 01-12-2010, 02:56 AM
Taluvill Taluvill is offline
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My ideal group goes as follows:

Shadowknight
Enchanter
Cleric
Monk
Shaman
Rogue

With shaman buffs and backup heals, the rogue/Sk/monk would be bomb dps.

If you dont like a rogue, switch shaman for a druid, and put a mage or wizard in rogues spot.
  #38  
Old 01-12-2010, 05:15 AM
Goobles Goobles is offline
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BY FARRRR

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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
  #39  
Old 01-12-2010, 05:39 AM
karsten karsten is offline
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goobles just ended this thread, no more posts are allowed
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Ogre High Jump Champion 2019
  #40  
Old 01-12-2010, 08:43 AM
Jify Jify is offline
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Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
goobles just ended this thread, no more posts are allowed
Wait.. why'd you post then?
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