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  #31  
Old 09-05-2025, 05:43 PM
Ekco Ekco is offline
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Originally Posted by Ghost_of_Fippy [You must be logged in to view images. Log in or Register.]
instanced Raids with 7 day account lockouts. Then everyone will get the chance to see end game content, and not just two large guilds that lock down and monopolize content.

Quarm got this part right.
that's the crux of the whole debate really and there's equally valid schools of thought on it and it's been talked to death

butt the literal stated design was that not everyone would 100% the content, we weren't even suppose to farm named mobs obsessively, not everyone is suppose to have their epic or raid.

the human reaction to want to BiS a character and unrealstically progress in a fantasy world is a flaw with the players, not the video game.

a problem that didn't exist when this was done with a pencil and piece of paper.
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  #32  
Old 09-05-2025, 07:01 PM
Makken Makken is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
The reason you're finding loot you didn't know existed in places on Quarm is because it never actually did exist there on EQ, Quarm is a non-EQ custom project that uses EQ as an interface. Playing on that server does not represent playing Everquest as it was created.

Scarcity creates value. Sure we could re-engineer the game so you can get a full BIS character in 90 days or less but then you essentially completed the game and have no reason to keep playing.

For me personally, and I think I capture the general sentiment of the player base, the massive investment that is required to unlock the full potential of your character is the entire draw to the game. As a form of entertainment this is the only game I've stuck with beyond ~90 days in the last 20 years. In fact the last time I encountered a game that had that kind of engagement is was the original EQ and nothing really accomplished that before.
Preach--samsies
Last edited by Makken; 09-05-2025 at 07:02 PM.. Reason: Don't think it was clear I was referencing a prior message
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  #33  
Old 09-05-2025, 09:53 PM
Duik Duik is offline
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Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Very little gear is "needed". Just group and have fun. A crazy pull that nearly wipes your group is exhilarating (doesn't matter if you are wearing rags), it will be remembered long after a piece of raid gear drops for you or the 5th alt.
Ive never done the raid drop for 5th alt thing but the rest rings true.
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  #34  
Old 09-05-2025, 10:38 PM
Goregasmic Goregasmic is offline
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Originally Posted by IzHaN80 [You must be logged in to view images. Log in or Register.]
A smoother camera would certainly enhance the experience, and fixing the Damage Over Time mechanics, which are currently bugged, wouldn’t hurt either. I remember being able to cast spells while sitting on the ground without needing to toggle the sit/stand hotkey. The target cycling could use some improvement as well. I truly believe that these quality-of-life changes wouldn’t break the immersion of the game; rather, they would make life a bit easier for everyone. Such adjustments could attract more players, and in the end, everyone would benefit.

Claiming that these enhancements would negatively impact the server and detract from its classic feel reminds me of the time when many aspects were nerfed without any solid evidence—just based on a few old posts from random forums by individuals who likely had little understanding of the game.
These are minor things and it wouldn't break immersion but no one is coming back for better target cycling.

And it is basically the project of one guy that is a lot more interested in making this classic than player count so I'm not even sure why we're discussing this.
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  #35  
Old 09-06-2025, 12:10 AM
IzHaN80 IzHaN80 is offline
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Originally Posted by Raj [You must be logged in to view images. Log in or Register.]
The incredible repetitions by this poster and intense details of specific mechanics so many times….OP. If you stopped at page 1 I would not be reading at this thread like it is just a thinly veiled advertisement for that other server Quorm by someone whom is simply impersonating to be just a random nostalgic player like most of you and me my friends. [You must be logged in to view images. Log in or Register.]

Im afraid OP I am pegging you out to be someone who indeed has a strong vested interest in the successes of Quorm and wants to be stealing players from P99 and possibly has a bone to be chewed against the operators of [I]these[I] classic EQ servers on P99.
Seriously? It’s exactly the opposite of what you just said. I think you didn’t even bother to read what I wrote if you believe I have any interest in seeing P99 die. On the contrary — I believe P99 should finally drop the “classic” excuse for certain changes. There are plenty of things here that are not classic, yet people accept them out of pure convenience — and yes, because it’s hypocritical.

The truth is, many people don’t want change because they’re still tied to the same character they’ve had for years. They’re not interested in new challenges, new competition, or fresh blood. They just log in every day to admire how overstuffed their characters are with gear, then log off and cry for a merge… only to come back and do the exact same thing: running the same farmed-out raids, locking out others from content, while the server continues to sink.

I tried Quarm, just like many from P1999, and the playerbase there keeps growing. But you know what? I still play P1999. The problem is that too many here act like they know everything, but don’t actually read or even try to understand what’s being said.

So let me repeat it again, as many times as it takes: a merge alone will not fix P1999. I wish it could, but it won’t. What we really need are incentives to bring in new players — if you actually want this to remain a living server, and not just a graveyard of old elephants.

TL;DR: I don’t want P99 to die — I want it to evolve. A merge won’t fix anything; it’ll just keep the same old players doing the same old raids. What P99 really needs is a fresh start and incentives for new players, instead of hiding behind the “classic” excuse while the server slowly empties.
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  #36  
Old 09-06-2025, 12:19 AM
IzHaN80 IzHaN80 is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
OP can get lost.

This entire thread is basically: "Quarm is better than P99 and I want P99 to make changes to be like Quarm."

It's the most nonsensical asinine thread on here in awhile. OP literally has a server that provides what they want. OP, you can go stay on that server and enjoy yourself there. We don't need to change this server to cater to you. The whole point of P99 is it doesn't have the things you're asking for and we're okay with that.

OP's request is like walking into a place that only serves pizza and whining about how they need to serve you a cheeseburger because you like the cheeseburgers from the restaurant down the block.
I see a lot of people just don’t get it… The server is dying because of Quarm, and what I want is for people to finally wake up and stop using “classic” as a convenient excuse. Changes need to be made if we want to bring back all those lost players.

Personally, I still play both Blue and Green with my characters. Why? Because it saddens me to see the place where I grew up slowly dying. And even though I watch people doing the same things as always, then turning around and claiming that a merge would somehow fix everything — it’s frustrating. They don’t see the reality or the seriousness of the situation.

At least I don’t want to see P99 shut down. But what about you? Would you rather cling to “classic” until the server closes, or finally accept some small QoL changes that should’ve been added long ago — fixes to things that were never truly balanced in the first place? Everyone screams “classic,” but Enchanters and spellcasters in general are anything but classic right now.
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  #37  
Old 09-06-2025, 12:33 AM
Jimjam Jimjam is offline
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Why would the server shut down just because it is empty?
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  #38  
Old 09-06-2025, 12:35 AM
IzHaN80 IzHaN80 is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Why would the server shut down just because it is empty?
What would be the point to keep the server up, costing them money when it has nobody in there to enjoy and play the game?
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  #39  
Old 09-06-2025, 01:15 AM
Jimjam Jimjam is offline
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Originally Posted by IzHaN80 [You must be logged in to view images. Log in or Register.]
What would be the point to keep the server up, costing them money when it has nobody in there to enjoy and play the game?
Your answer hinges on the server’s owner valuing player enjoyment. Why do you assume they value player enjoyment so highly? They are not a player. This is not a commercial server. If anything players are a cost not of value.
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  #40  
Old 09-06-2025, 02:00 AM
Ekco Ekco is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Your answer hinges on the server’s owner valuing player enjoyment. Why do you assume they value player enjoyment so highly? They are not a player. This is not a commercial server. If anything players are a cost not of value.
you only have to lurk in the eqemu discord for like 5 minutes to realize the people who work on this stuff don't give a single solitary fook what the players think/care about, we literally exist to drudge through wayback machine posts to make the database 0.001% more accurate and nothing else

IzHaN80 is like the only person that didn't get this memo like a decade+ ago
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