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  #31  
Old 02-25-2025, 12:48 AM
Wakanda Wakanda is offline
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This doesn't make it any less frustrating, but as someone who has done a lot of spectres over the years, I've definitely had more positive interactions with the raiders than negative ones. I get a lot of buffs and stuff. Even had people realize I'm doing specters (which is a sign I'm not AFK I guess? and send Druids to pick me up and take me to City of Mist and stuff to join groups and stuff too, lol).
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  #32  
Old 02-25-2025, 04:34 AM
Lune Lune is offline
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Quote:
Originally Posted by NopeNopeNopeNope [You must be logged in to view images. Log in or Register.]
I don’t play anymore but when I was I thought you are supposed to die rather than train people

So when I was too low mana to handle the like 4ish kobolds I had on me back in the day in Solusek, I booked it to the entrance, where I noticed there were 2 people sitting with /AFK up

So I spun around and took my train away where they wouldn’t get social aggro. And I died there. I felt like a hero, laying down my life for total strangers. Well, it also sucked because I usually don’t try for rezzes so lost some exp

But I mostly did it because I thought it was part of the rules. I couldn’t warn them as per the rules because they were afk, so rather than train them I just died myself instead. Is that not the rule? No biggie now, as I said I don’t play
Interesting little trolley problem. Shouldn't be laying on the tracks and shouldn't be afking at zoneline, and you pulled the lever because of rules. I'd have just booked it through the zone hoping there was enough distance between me and the mobs for them to stop well short of the zoneline. In Sol B if you really peel around that corner a lot of times you can be out before they follow their path up to zoneline. Guess you're a better person than I am [You must be logged in to view images. Log in or Register.]
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  #33  
Old 02-25-2025, 04:56 AM
Wakanda Wakanda is offline
Kobold


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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
Interesting little trolley problem. Shouldn't be laying on the tracks and shouldn't be afking at zoneline, and you pulled the lever because of rules. I'd have just booked it through the zone hoping there was enough distance between me and the mobs for them to stop well short of the zoneline. In Sol B if you really peel around that corner a lot of times you can be out before they follow their path up to zoneline. Guess you're a better person than I am [You must be logged in to view images. Log in or Register.]
Additionally trains are actually classic. Like the people in MR of Unrest raging out that fireplace or basement trained them. Like bro, this is what the game is, and always has been. I died somewhat recently to a group of friends training me in Lower Guk, they made it into a huge thing, apologizing, promising to get my corpse and rez me (which they did).

But in reality, getting killed by a random ass train in L Guk is actually true classic.
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  #34  
Old 02-25-2025, 10:48 AM
Andyman1022 Andyman1022 is offline
Sarnak


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Part of classic eq is dealing with environmental changes, and you just failed to deal with the repercussions of lvling next to an area where raid targets often pop!
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  #35  
Old 02-25-2025, 10:53 AM
WarpathEQ WarpathEQ is offline
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Join Date: Apr 2023
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Server staff has basically green lit that fear is a messy zone and therefore training is legal. If there is no enforcement against people training entire guilds worth of players, which happens every....single....CT spawn, than 0% chance they do anything about collateral damage on the way through feerrott.

The good news is every 3 days something spawns in fear which means these guilds are all parking lots of characters there. Use it to your advantage, get rez's and buffs, and if someone doesn't help remind them that their guild trained you for a pitty present.
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  #36  
Old 02-25-2025, 11:14 AM
kjs86z2 kjs86z2 is offline
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Join Date: Jun 2019
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stay off the tracks
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  #37  
Old 02-25-2025, 11:32 AM
Ekco Ekco is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Server staff has basically green lit that fear is a messy zone and therefore training is legal. If there is no enforcement against people training entire guilds worth of players, which happens every....single....CT spawn, than 0% chance they do anything about collateral damage on the way through feerrott.

The good news is every 3 days something spawns in fear which means these guilds are all parking lots of characters there. Use it to your advantage, get rez's and buffs, and if someone doesn't help remind them that their guild trained you for a pitty present.
i'd only recommend this nuclear option if you literally plan to never high end raid, or have a lvl 46+ burner character to do the training with.

if someone trained me in fear over being a shitter at spectres i'd totally let them track for 30 days then hyper dunk on them with a no vote on their app.
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  #38  
Old 02-25-2025, 11:33 AM
loramin loramin is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Server staff has basically green lit that fear is a messy zone and therefore training is legal. If there is no enforcement against people training entire guilds worth of players, which happens every....single....CT spawn, than 0% chance they do anything about collateral damage on the way through feerrott.
I think it's less a carve-out for Fear raiders, and more a consistent application of the Play Nice Policies:

Quote:
10. You may not disrupt the normal playability of a zone or area.

Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::

....

- Causing intentional experience loss to other players (deliberately impeding fleeing players by blocking their escape route, intentionally training NPCs on other players, etc.).
Most fear raiders are not intentionally training people to cause experience loss: they're just running to a zone line and leaving a mob (or mobs) behind.

To crack down on those people, the staff would have to change the rules, and I don't see how they could have a consistent rule set without also banning every player who zones to lose a mob.
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  #39  
Old 02-25-2025, 11:35 AM
loramin loramin is offline
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* who zones to lose a mob (when there are other players in the vicinity).
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  #40  
Old 02-25-2025, 12:31 PM
cd288 cd288 is offline
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I feel like the staff have definitely issued punishments for unintentional trains. I mean just look at their response/issues they have with Bard swarming in dungeons when it causes trains. It's not about whether you intentionally trained someone, it's about if you were doing shit in the zone that you know could totally fuck things up for everyone.
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