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  #31  
Old 06-01-2011, 10:30 AM
Bootcamp Bootcamp is offline
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1. Wait till server population reaches 100-200

2. Wipe it

Hey it worked every time!
  #32  
Old 06-01-2011, 02:06 PM
Justown Justown is offline
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How long has this server been in the works? Someone in game told me they made this forum just to keep the PvP guys out of the p99blue posts, hope thats just speculation and not truth.
  #33  
Old 06-01-2011, 02:49 PM
Envious Envious is offline
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How about the devs dont listen to you clowns, make it just like P99 with whatever PvP ruleset, and everyone stfu and plays on it.

Sounds like a great idea.
  #34  
Old 06-01-2011, 04:01 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by bakkily [You must be logged in to view images. Log in or Register.]
wehr, i know you said how you want things done but too lazy to go through all yer post and find it, what exactly

do you want the rules to be?
1st choice - Teams, no rules, no level limit
2nd choice - FFA, no rules, no level limit
  #35  
Old 06-01-2011, 04:27 PM
fiegi fiegi is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
1st choice - Teams, no rules, no level limit
2nd choice - FFA, no rules, no level limit
I'll take B.
  #36  
Old 06-01-2011, 04:32 PM
Moonzi Moonzi is offline
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I'd like A. Reminds me of old VZ.
  #37  
Old 06-01-2011, 04:46 PM
Envious Envious is offline
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While I'd prefer teams, and I think they are a better system. It almost has to be FFA simply because of the class limitations that team based EQ pvp has.

Would take a reworking of the teams, or opening up a new race / class combos to make teams really viable. + Hard coding.

FFA is easier.

Please dont quote Wehrmacht, it only encourages him to post more. Which is bad for everyone.
  #38  
Old 06-01-2011, 04:57 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Envious [You must be logged in to view images. Log in or Register.]
Would take a reworking of the teams, or opening up a new race / class combos to make teams really viable.
No. There are two team setups that work perfectly fine for balance:


1)Sullon Zek Good and Neut teams combined vs Evils

Good team:
-----------
karana
tunare
elrollisi
brell
mithaniel
tribunal
quellious
rodcet
prexus
bristlebane
sol ro


Evil Team:
---------
innoruk
bertox
rallos
cazic thule
veeshan


2) Race War using race as selection variable: each team gets every class

Dark Elf Alliance (evil)
--------------------
Dark Elf
Troll
Iksar
Ogre
Half Elf
Erudite


Human Alliance (good)
---------------------
Human
Dwarf
Gnome
Halfling
High Elf
Barbarian
Wood Elf
  #39  
Old 06-01-2011, 05:27 PM
minakto minakto is offline
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believe the client code wont allow for any crazy type of teams.You have to pick an already established ruleset;rz,sz,vz/tz. Can get away with changing litle things like lvl limits but to actaully code a team with custom diety selection it will break stuff or just wont work. Even vztz saw little problems like not being able to do a special attack if target is +-5 lvls of you and some porting issues

So essentially if you want teams its going to be very close to how tz was or how sz was with 3 teams
  #40  
Old 06-01-2011, 05:31 PM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by minakto [You must be logged in to view images. Log in or Register.]
So essentially if you want teams its going to be very close to how tz was or how sz was with 3 teams
Have you ever heard of altergate? Your statement was obviously incorrect.
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