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#31
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What in the holy fuck did you expect? | |||
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Last edited by Tecmos Deception; 10-28-2019 at 03:39 PM..
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#32
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#33
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#34
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I feel sort of bad for non-pet classes.
Yesterday I, a Necromancer, grouped with two other Necros, two Mages, and a Druid. There were so many dead NPCs strewn about we couldn't see the ground. And the exp was very, very fast. | ||
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#35
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If you had the entire group makeup I could chart it for you with a tool I made, just to visually show you the difference, if you're curious. | |||
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Last edited by zaneosak; 10-28-2019 at 04:01 PM..
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#36
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#37
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As I already said, when your gut clashes with other people's guts, and you have no data vs. staff who have been running this for years and players who have tested specifically... well it's time to actually put in some minimal amount of actual effort to prove your point. | |||
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#38
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How long do you expect it to take? I do not think a yellow per hour as a level 5 halfling in a group with zero racial or class penalties is an unreasonable expectation for an active group.
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#39
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My calculations are way above a yellow an hour if you are killing level 4 bats at level 5. If you're just killing regular bats, which are level 1 or 2 in Qeynos.... at level 5, it's gonna be almost nothing XP wise -- Example (level 3 mobs). A Level 3 mob gives 675 XP. With 6 members in group it goes up to 810 XP.... assuming you're all halflings, all level 5. You'll need 420 of those level 3 mobs to ding lvl 6. Thats alot of freaking mobs. Change it to level 4 mobs only 234 required... etc. etc. | |||
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#40
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Chill out man lol, take a deep breath and relax | |||
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