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#31
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Stall tactics like this are definitely not in the best interest of actual competition for FFA spawns. Even if it's not explicitly against the rules, it accomplishes the exact same goal that DA stalling did before it was outlawed. I don't see any reason why one should be allowed and the other shouldn't.
I agree with Catherin that the best way to manage this would be to prohibit trackers from tagging the mob. Requiring someone who wasn't in zone at the time of the pop to get the initial FTE would go a long way in bringing back some actual racing for mobs. | ||
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#32
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The biggest problem with having trackers zone in to tag is its a race of:
1. Connection speed ( who zones faster ) 2. Run speed ( bards can only go tag now. Your bard isnt online? you lose.) 3. Chaotically controlled luck ( I know things can get chaotic now, but imagine 70 players flailing about through EJ trying to get the attention of the pixel dragon all equipped with instant clicky mallets or javs ) I agree that things can be improved, however I think rather than one overarching general rule that fits well for one encounter ( Inny) and is meh for others ( Outdoor dragons) there should be room for in general 'server engagement rules' for specific encounters. There should be 'common sense' things like, you cannot pull Inny to the zone in to engage him ( thank god this isnt done anymore). Or how everyone universally knows that if your Fay pull starts to take longer than 6-7 min you are probably kiting him which is a no no. We can tailor small little adjustments to these encounters so everyone can enjoy them more as that is basically what we all want here. We want an enjoyable game. People get their enjoyment from different aspects, so most will never agree on one singular thing. This is why its hard to put a black and white rule in place to cover so many different types of encounters all with basically a completely different strats depending on the raid. | ||
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#33
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Connection speed plays a significant role in many things (lev and island jumping in sky for example).
Bards are used for most pulling anyway, its much easier to pull a dragon to a camp if you have bard MR song and selos playing. Once someone has FTE it will be their without a doubt. The unsure nature of monks tagging, whirlwinding/Soulfire clicking is not going to be an issue. You will have to zone 2 people in and have them assist in the tag due to charming. I can only see this being less chaotic now. Also, keep the boundaries in place. Have only 2 reps allowed to be designated taggers as it is now. turns 70 people to 18 people, exactly as we have it now. | ||
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#34
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Quote:
I guess when I envisioned the removal of the trackers being able to tag, I envisioned ANYONE being able to zone in and run there. I didnt think to limit that number too since that would be very hard to police. Its a good thought tho. Worthy of discussion. | |||
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#35
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Quote:
__________________
Doraf - 60 Cleric
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#36
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Quote:
To everyone else, as Unbrella mentioned earlier, we'll discuss this internally and see what the general consenus is on the comments/ideas that are brought up here.
__________________
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#37
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Quote:
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#38
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Just so we're all clear, stalling an engage is still against the rules - but there is no hard limit on Soulfire use during an engage like there is for invulnerability spells.
What exactly constitutes a 'stall' during a raid engagement can be hard to quantify, but the general rule we go by when reviewing a situation is 'if it looks like a stall, smells like a stall, and tastes like a stall, it's probably a stall.' If you guys would like to come together and set a player agreed upon rule on the number of soulfire charges allowed to be burned during a raid engage, we'd be happy to enforce that. | ||
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#39
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When someone engages a raid target, and has absolutely no intention of killing it, but 'delaying' until help arrives to finish it off... is that not a stall?
I understand that this is acceptable behavior, and EVERY guild is entitled to do this, and this is the way it's always been done... I've just never understood the justification for how it's not a 'stall'. At least with Sev / Fay / Talendor you can use the excuse 'Oh I'm pulling it, not engaging' (Which is equally debatable). Are these tactics competitive? Yes Is there racing involved? Depends on how you look at it... -Is it a race to the target? Not really. -Is it a race to get the FTE with 1 of your 2 'trackers'? Yes As long as every guild is allowed the same tactics.. I don't REALLY think one guild has an advantage over another. If I (and AG) had a vote -- we would definitely vote along the lines of a "First in Force + FTE". That just seems more like a fun raid scene than leaving it in the hands of 1-2 'trackers'. The current rules/tactics do benefit the bigger guilds because they can just camp alts everywhere. I do think the "First in Force" would definitely increase competition for the bigger guilds and level the playing field for these FFA targets. If we did go to a "First in Force" -- the only thing that would happen is guilds would need to keep a force camped in the whole time instead of switching upon pop via vent screaming and batphoning. So instead of 2 people sitting in EJ for 12 hours... guilds would need to have 20+ people sitting in EJ for 12 hours. Another crazy concept for Fay / Talendor / Sev -- that will get blasted -- is to make the mob actually spawn at different spots. Knowing the EXACT pixel that these mobs spawn on is part of the problem. It's not classic? Variance isn't either ... but it was implemented for situations like this I imagine. ~Phiren Azure Guard | ||
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#40
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I do like the idea of adding some randomness to the spawn nodes. It should cause less face tracking/pet parking on spawn points.
I dunno if that really opens up things all that much but it should be a pretty simple change to implement that would improve the outdoor dragon "competition". | ||
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