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  #31  
Old 12-27-2013, 06:55 PM
Splorf22 Splorf22 is offline
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Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
yea im sure with proper prep you guys could do some impressive things, but if you field 12ish people on a pre planned sky raid it seems a little unfair to make guilds that can field 30-40 raiders stand down and wait for you. seems like you guys should take you experience and gear and help one of the smaller guilds get that little extra edge they may need to compete.
I am not saying they should. I am saying that (as Radditsu found out) variance forces you to zerg. You have to have enough warm bodies to track, you have to have enough warm bodies to batphone at 4AM, and because you went to so much effort to get here you definitely want to have to have enough warm bodies that if you do get FTE you can succeed almost all the time. I don't criticize FE/IB, TMO, or TR, or any of those guilds for going the zerg route. It's basically required.

However, I don't want to join a zerg guild because to me that is not fun. Sure, you get your pixels. But I don't want to 'compete' on tracking and batphoning and have the actual encounters be trivial. Maybe if I was a monk I would think differently, but I actually found most of my VP raids with TMO to be pretty boring. Let me give a few parses:

/GU Phara Dar in 32s, 31k @981dps --- Lazyeyes 4k @134dps (13.66%) --- Quickfingers 4k @127dps (12.9%) --- Undisclosed 4k @114dps (11.24%) --- Flippie 3k @92dps (9.14%) --- Baxter 2k @102dps (7.49%) --- Kautin 2k @65dps (6.42%) --- Zucantiz 2k @56dps (5.15%) --- Solkunar 1k @63dps (4.6%) --- Aalpha 1k @42dps (4.3%) --- Gabobrik 1k @45dps (4.27%)
/GU Phara Dar in 76s, 31k @412dps --- Gabobrik 8k @110dps (25.79%) --- Quickfingers 4k @61dps (13.86%) --- Cecily 4k @57dps (13.27%) --- Sakuragi 4k @54dps (12.96%) --- Luchino 4k @50dps (11.76%) --- Lonegin 3k @42dps (10.15%) --- Geleana 1k @17dps (4.12%) --- Taja 1k @18dps (4.04%) --- Zagum 0k @17dps (1.32%) --- Xarzzardorn 0k @4dps (0.89%)
/GU Phara Dar in 27s, 22k @830dps --- Kitai 3k @198dps (12.35%) --- Undisclosed 2k @98dps (10.03%) --- Jacker 2k @94dps (9.62%) --- Gabobrik 2k @90dps (8.47%) --- Cecily 2k @78dps (7.63%) --- Gollum 1k @64dps (6.62%) --- Biggslick 1k @62dps (6.12%) --- Luchino 1k @50dps (6.01%) --- Kental 1k @59dps (5.78%) --- Crappyfeet 1k @59dps (5.5%)

The one time PD lasted longer than 35 seconds was the time we fought her near her lair and a lot of people got lost and died, so it was like a 25 man engage. Most of the time all I did was sit at the zone in for 15 minutes waiting for the dragon to appear solo and chatting with the FE trainer du jour and then faceroll my keyboard for 30 seconds.

Anyway, I'm think pretty much done with these threads. I've posted my opinions, and no on really likes them. The raid guilds want to keep as many mobs as possible and give as few to the almost-raid-guilds like BDA. The almost-raid-guilds like BDA want to limit the raid guilds as much as possible, while still trumpeting competition so they can out zerg/track the third tier guilds. The third tier guilds want a rotation, but the GMs don't want to enforce one and 1st/2nd tier guilds would rather shit a brick, not to mention that variance would generally fuck the third tier guilds anyway. What we need are mechanics changes to 1) supply a few more mobs for our top-heavy server and 2) give people a chance to compete without tracking and 3) spread guilds out to limit the trains and other douchebaggery and 4) ensure that 2nd and 3rd tier guilds can actually get a raid target every now and again. Gee, this sounds a lot like repops, which I've mentioned many times. But Rogean just wants the players to stop fucking petitioning all the time so he can get back to his real job (reasonable, but I think its easier to enter a few respawn commands than answer petitions).

The whole point of The A-Team was to try and have fun in the fucked up raid scene, and I think we've succeeded.
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in words of anal fingers, just a filthy spaniard
Last edited by Splorf22; 12-27-2013 at 06:59 PM..
  #32  
Old 12-27-2013, 06:56 PM
Eloian Eloian is offline
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Just an idea. Maybe a little bit of Big guild/little guild team up sky action. Sky doesn't get cleared completely often. Helping a little guild start to learn and get keys etc would be good for them. Then/or those smaller guilds could team up and ask for their own sky time. I like when people outside my guild get goodies. I hate seeing stuff rot.

Velious is big, I want those potential future group members to be the best they can when I'm grouped with them. I say this as a guy who solo's 95% of the time. You'd be suprised how many strangers I hunted up Seb keys for. I often have 1st names on only, I don't care who your guild is. Just don't be a dick and don't be greedy.

That said, BDA is an awesome family. They have truly given me my classic experience back and so much more. Love you my brothers and sisters. Rock on.

Eloian Bushlover (neatly trimmed bushes)
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  #33  
Old 12-27-2013, 07:01 PM
Pint Pint is offline
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i dont think anyone is terribly against your ideas loraen, i just think the goal atm is to find a solution that addresses the current raid scene, not retooling the game to make an entirely new raid scene. simulated repops are awesome and everyone seems to love them, but obviously they are on the back burner while people puzzle our how to fix raiding every other day of the week.
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  #34  
Old 12-27-2013, 07:10 PM
Splorf22 Splorf22 is offline
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Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
i dont think anyone is terribly against your ideas loraen, i just think the goal atm is to find a solution that addresses the current raid scene, not retooling the game to make an entirely new raid scene. simulated repops are awesome and everyone seems to love them, but obviously they are on the back burner while people puzzle our how to fix raiding every other day of the week.
I guess I just don't believe the current raid scene is fixable by the players, and I don't understand why repops are not on the table when Rogean has just demonstrated he can make them happen in 30 seconds of cut and pasted commands. Anyway, you sucked me back in, logging out of the forums for a while [You must be logged in to view images. Log in or Register.]
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  #35  
Old 12-27-2013, 07:25 PM
Jarnauga Jarnauga is offline
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Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
http://whokilledit.com/

i see more guilds on that then ever.

with this 2 hour system
True.

That said that week was particular in the sense that TMO was out of the game. We all know that with TMO back, the 2 hours rule would just mean a 50/50 split between FE/IB and TMO.

That's why another rule should be added. I vote that the first week of every month, all raid targets outside of VP should not be killed by FE/IB or TMO. Also all repops should be FTE only.

This is simple enough to not create any loopholes and be easy enough to manage for CSR. Just need for a tracker to take a screenshot with a /time and the track window open with the raid target appearing. If another guild kill it, can screenshot the engage with /time 2 hours later. So much better than fraps !

Just my opinion /shrug
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  #36  
Old 12-27-2013, 07:36 PM
Argh Argh is offline
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Quote:
Originally Posted by Shinko [You must be logged in to view images. Log in or Register.]
http://whokilledit.com/

i see more guilds on that then ever.

with this 2 hour system
Has nothing to do with the 2 hour system. Everything on there is from the rolling repop, aside from the Trak kill yesterday.
  #37  
Old 12-27-2013, 07:39 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
You started this thread with wrong information.

I didn't read much but TLDR seems to be that player arrangements are useless because they won't be enforced by staff.

And that's where you're wrong, and exactly why I told TMO they need to come to an arrangement, because they aren't coming off raid suspension until they do.

Whatever the majority of raiding guilds agree on WILL be enforced by the staff.
Good to see all the staff on the same page. Lul.

You gonna personally enforce this Rogean? Between now and months from now? Or just tell Derubael and Sirken they have to?

Did you think it all the way through to the point that you realize they may never come to an agreement? Are you going to remove variance now?

Custom rules working as well as custom resists on red inc.
Last edited by Nirgon; 12-27-2013 at 07:45 PM..
  #38  
Old 12-27-2013, 08:28 PM
Clark Clark is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
And that's where you're wrong, and exactly why I told TMO they need to come to an arrangement, because they aren't coming off raid suspension until they do.

Whatever the majority of raiding guilds agree on WILL be enforced by the staff.
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  #39  
Old 12-27-2013, 08:43 PM
webrunner5 webrunner5 is offline
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We sure as hell don't need any PvP shit. That is pretty much what has happened here to get TMO banned. They were not alone. It has to be fair to everyone or is not worth doing.

I know there will always be a Stronger guild but they don't have to become just total dickheads about it. This game is suppose to be sort of fun, not being one sided and the rest kicking their dog and pissing at their wife. [You must be logged in to view images. Log in or Register.]
  #40  
Old 12-27-2013, 08:50 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Turp_SmokinPurp [You must be logged in to view images. Log in or Register.]
stopped reading there.
FTE shouts have helped and are far from pointless aside from the stalker probe eye bug, I dunno where the hell you been raiding, so I am guessing you do not raid.
In that case than gtfo trying to GM authorize some raid rules or w.e the fuck your trying to do, as i said i stopped reading it when it was obvious troll/noob/non raider/never seen a FTE.
When I talk about FTE shout failings, I suppose I'm specifically referring to CT (and other DT'ing mobs, but mostly CT). CT especially as the DT is hella bugged atm. It seems like on that particular mob it's a damn lotto, the first 1-6 to engage may be the last message to appear depending on how many times he'll DT on engage.

In his particular case, first 15 / first to kill draco worked out quite well and was far less of a shitshow than what we have now.
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