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  #31  
Old 11-13-2013, 03:46 PM
Rellapse35 Rellapse35 is offline
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I played on blue in a top guild for years. I got my vet status locked


you r the new bluebies who dunno wtf u want or are doing
  #32  
Old 11-13-2013, 03:47 PM
Vexenu Vexenu is offline
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Originally Posted by Rellapse35 [You must be logged in to view images. Log in or Register.]
Blue players trying to get rid of Variance but Red is trying to get it LOL

Variance is stupid anyone wanting it does not know wtf they want and just wanna complain.

You literally have to have trackers, tracking 24 hours a day 7 days a week to keep up with spawn timers. If you do not stay on top on timers you will never win.

The casual/hardcore difference on blue is TRACKERS it takes tremendous resources from a guild to pull off the hours vs pixel reward.

It takes you only a few times of tracking 1 mob it's whole window to send a batphone out and only get 10 people to show up and watch the rival guild come in an get it. I doubt any of you got what it takes to do it more than 3 times.

No variance you know exactly when and where a guild is gonna be for a mob you also do not need 6 people tracking 40+ hours a week.

It is your fault you can't gather a big enough rebel force to counter them.

quit fucking blaming it on the server
This is all exactly right. Which is why you add in a serverwide shout to announce the raid spawn an hour before it pops. Then no one has to waste time tracking, guilds just mobilize for the PvP battle.

You need some type of variance to keep a guild from locking down spawns at off-peak hours, though. Or if not variance, some code that prevents raid mobs from spawning off-peak entirely. Say no spawning between 3 AM and 11 AM EST or something along those lines.
  #33  
Old 11-13-2013, 03:47 PM
Andis Andis is offline
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this aint blue homie

well wait, in a way it is..............................................
  #34  
Old 11-13-2013, 03:47 PM
Elderan Elderan is offline
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Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
lol rellapse been on server for what 3 weeks?

take it from the vets, who been here since day 1

tracking aint an issue

if you want to bring this server back to its RED STATE

think bout the proposed options, all im saying.
You know.. PVP isn't only when you can win...

PVP happens if you win OR lose... You had 20 people you had PVP if you wanted it.. You choose not to PVP. So don't cry about no PVP when you made the choice NOT to PVP.
  #35  
Old 11-13-2013, 03:47 PM
Pudge Pudge is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
Variance is a must - if you want Red99 to be more than a one guild zerg box, smaller crews simply cannot improve in any way to beat a 50 man zerg that KNOWS that spawn time, so they just give up and quit or join.

It's common sense, but you have enough people that enjoy the uncontested free farm of pixels that they don't need that they will argue that things are great.

The problem is there's a small population of people that give a shit about change, so they will seem like the minority - when most of the people that have stuck around are pro staying in Nihilum and just farming PVE on their schedule.

One thing is guarenteed, no variance = two guild zerg matches till one side can't handle it, the only way no variance will work is with normal people who stop farming content when themselves and their guilds have gotten their fill and get bored - which hasn't and won't happen here due to the level of nerds addicted to this.

I have seen it from Nihilum, and the opposition - the PVP is boring zone hugging wait the other side out type shit, with very little action and most fights decided by numbers and classes due to the resist code (it's the reason my mage would rape spectre/gyno/elderan/really any melee while they try to find a gnome sized skeleton with no target circle, no name, nuking them for 650 dmg seukors from until recently without even concern for walls.)

TLDR Red99 stream release avoided variance questions because simulated random repops "might" happen that would create different timer mobs, but that was just smoke being blown up our ass which I don't care about because teams is required anyway - FFA is still a shit system for casuals.
sad days. on vztz no one nerded out this hard, the game was about fun. came to p99 which harbored all kinds of bluebs... and the Zerg resulted. now we need Teams in order to force bluebs to compet ewith eachother instead of zergin half the server pop.

just hope there is some team balancing mechanic that prevents everyone from rolling on the same team. or re-rolling to the "nilly" zerg team later on down the road
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  #36  
Old 11-13-2013, 03:48 PM
Andis Andis is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
You know.. PVP isn't only when you can win...

PVP happens if you win OR lose... You had 20 people you had PVP if you wanted it.. You choose not to PVP. So don't cry about no PVP when you made the choice NOT to PVP.
yes we got an einstein over here. lets bring 15* to battle 50* lets see who wins

fucking moran

your 2 for 2 elderan, maybe time to stop posting. seriously.
  #37  
Old 11-13-2013, 03:50 PM
Elderan Elderan is offline
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Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
yes we got an einstein over here. lets bring 15* to battle 50* lets see who wins

fucking moran

your 2 for 2 elderan, maybe time to stop posting. seriously.
It is not about winning or losing. It is about playing the game.

Not everyone can win...
  #38  
Old 11-13-2013, 03:51 PM
Pudge Pudge is offline
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Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
How to fix this and prevent it from being repeated on Teams:



http://www.project1999.org/forums/sh...d.php?t=120312

A six hour variance window is long enough to prevent mobs from being perpetually locked down at off-peak hours. A one-hour serverwide advance shout announcing mob spawns makes batphoning obsolete and means every raid spawn should be contested with PvP.
nice. i like it. GMs pls consider this for both R99 and Teams
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  #39  
Old 11-13-2013, 03:51 PM
Andis Andis is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
It is not about winning or losing. It is about playing the game.

Not everyone can win...
yes so if you want to farm dragons, with no pvp, go to blue

this is red, where people dont play blue cuz they want pvp

3/3 keep going.
  #40  
Old 11-13-2013, 03:52 PM
Stasis01 Stasis01 is offline
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True, but with FFA everyone can join.
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