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  #31  
Old 04-22-2012, 02:47 PM
Vohl Vohl is offline
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Join Date: May 2011
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Hmm. The linked posts were complaints about zone behavior which I mostly didn't experience. My monk was only around 30 when Kunark came out, so what I consider "classic" may well post-date the linked articles.

Edit: I *do* remember having to FD flop into LGuk due to green aggro until I fixed my faction. The aggro would start at or shortly after the spider bridge room (above where Tempus lurks).
Last edited by Vohl; 04-22-2012 at 05:59 PM..
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  #32  
Old 04-22-2012, 03:17 PM
Malevz Malevz is offline
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every green goblin in sol a aggroing + some mobs with 0 delay on attack speed = dangerous combo. Getting my ass handed to me by green cons!
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  #33  
Old 04-22-2012, 05:00 PM
Brut Brut is offline
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This is supposed to be happening with Uguk froggers too, then? Greenies around priest were Frrroooaaking for me late 40s toon.
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  #34  
Old 04-22-2012, 08:05 PM
Slave Slave is offline
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There is plenty of evidence against this.

http://groups.google.com/group/alt.g...dd943f456b5897

K. Laisathit:

"only reason you get swarmed is because you
let runners go. As for green aggro problems, well, don't blame
Guk. All post-newbie dungeons have this problem. The critters
have to be utterly green before it becomes non-aggro. Permafrost
has it. Runnyeye has it. Mistmoore has it. Basically, all
level 20+ mobs don't stop being aggro until they are about 10
level below you, even if they are green when they are 6 or 7
levels below you."
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  #35  
Old 04-22-2012, 11:16 PM
Nuesnada Nuesnada is offline
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Join Date: Sep 2011
Posts: 58
Default level 50 plus agroes

I can speak from expierence that green frogies in upper guk will agro

I remember tons and tons of people 40 to 50 traiining from zone in to dead side lower guk or liv side lower guk.

same in reverse from both these zones to zone out of upper guk.


Permafrost if it saw invis it would agro you period. I remember camping that dam mammoth cloak and havin green mobs agroing me when my snared mob would run out room and get to close other greens outside alchemist room. died a few time to green trains from not paying attenting and having a green mob run out.


Thanks for listening
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