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#31
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Oh, yeah, I forgot Ssra was part of Luclin. I liked that one too. As for Katta, a really nice zone design but depressingly empty — at least every time I was there.
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||
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#32
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Fuck Luclin - for a multitude of reasons...
If I wanted to go to the moon and play a fucking cat I'd go drop a hit of purple blotter. Or maybe go play some chinese grinder.
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#33
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im def. an EQ purist but I genuinely don't understand the hate for Luclin.. I mean it introduced things to the game which I wholeheartedly detest (ie bazaar). All in all though, if you were in a raid guild Luclin was pretty bad ass
maybe just me? edit: also I'm someone who does not mind grinding so maybe that's the key.. (vt key stuff for example) | ||
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#34
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I think the bads outweighed the good and that is what made people detest it so much. I too liked Ssra, Seru. Grieg's holds a special place in my heart, but it just doesn't in general fit with EQ. I liked Akheva, Acrylia & loved the Thought Horrors in the Deep. I didn't like most of the outdoor zones or the grimlings, scarlet desert can rot in hell for all I care. Umbral was pretty nifty, but the little blue/red alien dudes were laughable. The Akhevans were very cool and I really liked the language base that was attempted with them. Vah Shir? Seriously, what world needs 2 races of frickin cosplay cats? Beast Lords could have been OK, but I think their association with Vah Shir killed them for me. I hated grinding XP, so after they nerfed turn undead and easy AA were done away with I lost interest.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#35
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Everybody has a different opinion of what "Killed" eq. I personally enjoyed the hell out of luclin and beastlords. Im sorry, I also dont consider 15+ minute nexus waits to be FAST travel, it just made playing a non-caster much less painful. However outside of raid content I do believe PoP ended EQ for me because THAT was fast travel to the point where people began to refuse to go to any zone more than 1 away from a pok book. It always seems as if the game gets bigger though the people compress themselves into ever smaller areas to level.
The same holds true with P99 in a way where except for soloing classes the entire population has now compressed themselves into the same damn 6-7 zones from 10-50 to such an extend ive taken a break from the server due to the drag of being lfg for sometimes 3-4 hours on some classes in primetime. Ah well.
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I have to many alts...
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#36
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I personally loved beastlords, I just didn't like the expansion they were grouped with. If Iksars, Ogres, Trolls and Barbarians were the only races to get beastlords during the velious release here, I think some people would be pretty happy with it.
The only problem I see with this, is that a lot of the beastlord epic was on Luclin itself... so that's really the only issue.
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#37
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As soon as I heard the name of the new class, beastlord, I knew something was wrong. Instead of trying to be cool, they should have called them a "tamer" or something more in line with the other classes. If we get the beastlord and berserker classes, as is, the other classes need to be renamed too. I do not think these two add on classes were in Verant's vision, however I'd love to see what they did have in mind - ie equivalent to the quality of the Iksar race.
Alternatively, the Kerrans are obviously in Verant's vision. I think any development towards including them should be from Kerra Isle, and heading in that direction. | ||
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#38
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The player base killed EQ live.
And the player base will kill Project 1999. | ||
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#39
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EC tunnel bartering and trading was so much fun. The Bazaar was one of the big things that killed EQ for me. Also, the whole idea of aliens in Luclin made no sense. Leather armor, swords, and aliens. Right... | |||
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