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  #1  
Old 12-31-2013, 02:57 AM
Reguiy Reguiy is offline
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Quote:
Originally Posted by Bossman [You must be logged in to view images. Log in or Register.]
What about pulls for outdoor dragons? How would raid members like wizards and third/fourth healers not get banished?
One of the main points of it would be eliminating pulling across half the zone while people logged in.

Also, I'm sure wizards and clerics could find something to do in the 20 seconds before they're banished. Hell, we could even make it 25 if they think they wouldn't be able to get off one quick spell in that timeframe.
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  #2  
Old 12-31-2013, 03:07 AM
Buriedpast Buriedpast is offline
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Or, let's have no raid mobs. Thanks sirken for the guarantee.
  #3  
Old 12-31-2013, 03:20 AM
Nirgon Nirgon is offline
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Some guilds weren't getting anything to begin with.

Sign this shit. Are you high? Lol.
  #4  
Old 12-31-2013, 03:32 AM
Joroz Joroz is offline
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It's been said a million times that casual guilds don't track mobs... that is complete bullshit... look now how many guilds are actively tracking mobs.

They won't track mobs when

a. they know they will get trained and competing for a target will be futile
b. they know they cannot mobilize faster than 30 fully buffed and camped raid alts are already at the target logging in 10 seconds after the mob spawns to have it dead in under 60 seconds

and why would they, anyone would consider it to be a waste of time.

this proposal only positions the guilds currently monopolizing the raid scene with their current tactics in a community sanctioned way of doing what they have already been doing with a few concessions of mobs that drop near useless items

before settling on any agreement please think if it will actually benefit the server or mostly those making it
  #5  
Old 12-31-2013, 03:45 AM
Alarti0001 Alarti0001 is offline
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Are IB/FE separate raid guilds now? If so does TMO get 2 votes in your proposition?

rofl
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  #6  
Old 12-31-2013, 03:49 AM
gummab gummab is offline
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Quote:
Originally Posted by Joroz [You must be logged in to view images. Log in or Register.]
It's been said a million times that casual guilds don't track mobs... that is complete bullshit... look now how many guilds are actively tracking mobs.

They won't track mobs when

a. they know they will get trained and competing for a target will be futile
b. they know they cannot mobilize faster than 30 fully buffed and camped raid alts are already at the target logging in 10 seconds after the mob spawns to have it dead in under 60 seconds

and why would they, anyone would consider it to be a waste of time.

this proposal only positions the guilds currently monopolizing the raid scene with their current tactics in a community sanctioned way of doing what they have already been doing with a few concessions of mobs that drop near useless items

before settling on any agreement please think if it will actually benefit the server or mostly those making it
Tend to agree,all these proposals are about getting raid targets,when the main issue is all the shit that goes on BEFORE that training and fun&games by certain guilds or people.The amount of times our guild has been trained.leapfrogged(by guilds who claim to be our friends.)Is beyond a joke and is mostly the main reasons i think other guilds who can raid these target dont..

Any comments made by me are not the view of my guild but by me alone just fyi.
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  #7  
Old 12-31-2013, 04:08 AM
Happyfeet Happyfeet is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Some guilds weren't getting anything to begin with.

Sign this shit. Are you high? Lol.
Too late - the dinner bell has already been rung, now all these people feel entitled. Take your 7 or 10 days of no upper-tier competition as a blessing and earn your kills. At least win a race in the small-guild race, I guarantee you it will be a lot easier.

Or just agree to this and add in your own small rotation in the 7-10 day period. Everyone pick a day? Everyone pick a mob? I don't care.

Honestly if you combined the two main ideas, it might work pretty well. Use the point system for the Tier 2 guilds, that way BDA and Taken can ONLY kill Trak and Inny and not monopolize the mobs from the even smaller guilds.
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  #8  
Old 12-31-2013, 03:25 AM
gummab gummab is offline
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No poop socking agreement:
No guild will have more than 2 members present at any given time during period of time where either Venril Sathir or Trakanon are in window. Specifically those tracking for VS will not be in the room. This will apply to all mobs.

Naturally, there are times that will exist where it is necessary to have more than 2 trackers in the zone for an encounter. There are, however, instances where more than 2 characters from any guilds will need to be in zone. If a guild is CoTHing members down or buffing they may do so, and they may med to full. Upon reaching full mana or completing a CoTH the surplus members must log off and not maintain a presence.

There will no longer be grouping in the VS pit to circumvent the 2-player no-sock rule. This is easy to justify as it’s a terrible spot for exp and has relatively no value for any player to be here if they aren’t looking to manipulate this rule.

In addition, guilds are able to engage Prot and Tola within a reasonable amount of time and may not malinger in the zone after the mobs have been killed.


How does this work,i duo,trio port/juggs all the time.Are you saying i cannot? Forget that shite.
I'm all for change but quite frankly there's more guilds than TMO&FE and most it seems dont like these rules,so i guess no more raiding for a while.
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  #9  
Old 12-31-2013, 04:17 AM
Bossman Bossman is offline
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It's amusing to see FE and TMO's responses when their "proposal" is unanimously rejected. Why don't you guys rehash this plan and come back with a better offer? All you want to do is hate on us casual scum and not offer anything further that is productive. Tick tock
  #10  
Old 12-31-2013, 04:21 AM
Nirgon Nirgon is offline
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Here's a concept. They apparently don't "need the loot". You do.

Free mobs. Take em.
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