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#1
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Hybrids would lose the same amt of EXP but its slower for them to get it back. Doyyy
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#2
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keep item loot
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#3
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My preference would be:
Single item loot: Prevents low level twinks from becoming a serious problem, ruining pvp in the area. There's at least the risk to them of people teaming up and killing them then taking something valuable. They can still do it but it'll keep it in check. All the various no drop gear can be collected for longer term serious characters, so it won't be that big a deal. No exp loss: Encourages more pvp in general I would think. Less focus on "not dying", more focus on "lets fight!" No coin loot: One item loot, but no coin loot. Just so people can be out there playing and not feel they need to be hitting the bank constantly, which is just tedious. Good for new players arriving to the server that'll surely get ganked plenty, they can at least get some money together. | ||
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#4
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I don't care about coin loot at all. I think it should be there..but item loot is way more important to me. Really really needs to be there. Low level PVP is just boring without it. Only RL losers pvp at low levels for "pride" or PK recognition so for people who arent losers IRL there is no reason to pvp at low levels at all without item loot. No reason to band together to take out twinks because they will be back and ready to kill you again in a few minutes.
So if everyone decided to be a soft on coin loot, thats fine as long as item loot is there. I totally agree with you about why item loot is better than without.. Thats why I believe in playnice rules and Loot and Scoot because otherwise if lowbies do ever kill a twink they are going to have to corpse camp him until he logs off unless they want to find more interruptions to their leveling up. I think a lot of people are trying to solve their high end game issues from servers where it took a week for a casual player to hit 50, while ignoring all of the issues that 8 level pvp range and no item loot would leave them with. On this server you are going to spend a lot more time below level 50..a lot of people wont ever hit 50. The whole below 50 game sucks without item loot and sucks worse than you are fighting people you cant kill (8 levels above you) | ||
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Last edited by Yukahwa; 09-03-2011 at 01:01 PM..
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#5
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Quote:
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#6
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Quote:
My point is that there is no reason to go kill players that are EXPing in unrest except to get their item loot. If killing 50 percent HP players focusing on death beetles makes you feel good..you have a problem. Its just not fun unless there is some actual risk. I use a short norman horse that is easier to get on when fully armored. | |||
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#7
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Quote:
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#8
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Quote:
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#9
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Quote:
Quote:
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#10
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make it exp loss only if you get killed by a player +/- 1 level of you.
that way ppl wont be losing much exp, until everyone hits max level already. this will deter end-game bind rushing and make a penalty for death, but take out a lot of the grief potential and fear of pvp | ||
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