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| View Poll Results: Reopen Teal? | |||
| Yes |
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662 | 72.27% |
| No |
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254 | 27.73% |
| Voters: 916. You may not vote on this poll | |||
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#301
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#302
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#303
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#304
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#305
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How does loot work? It would still have to be based on the first person who established the camp? And if that person is 50 and mobs dont give xp whats the difference? I can't imagine how many more fights and petitions there would be with the added complexity of non consentual grouping
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#306
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Simple solution is to make any indoor magic/rare item require you to be there and grouped with 4+ people level appropriate for the zone. This would get rid of all the 46+-50s holding camps in places like Unrest,Befallen/HHK etc and actually move them to dungeons and group for items once the level 50s there can no longer hold camps solo.
This is how every single server indoor camp in live 1999-2001 worked WITHOUT gm intervention or any stated policy ALA common sense, no one sat at camps SOLO until they collected 5 cowls and 10 cords with a 20 person queue of more soloers behind them. | ||
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#307
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Loot would work the way it always has, the group agrees beforehand to free roll OR need before greed, everyone randoms, winner takes it per group consensus. If there is bullshit or dispute THIS is where the GM/Guide can step in and the only part they should ever enter into these player drama-fests.
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#308
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And when the server splits like you want and some dungeons or mobs you cant get a group for because of low population - then how do you get your item? Revert it back?
Every problem you're try to fix you're creating 3 more | ||
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#309
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#310
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That is not a situation that is going to happen, it wasn't an issue on Blue launch and that server only had 400 peak in its first 6+ months.
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