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#1
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![]() Wheres the patch notes for 2h damage increase? I remember velious was all about the 2h, because before that, 95% of players didn't have access to 2hs with a good ratio. I remember in kunark my 2h dmg was sick with imbued fighters staff. Also, many people used 1hs because fighting casters without 1h meant you seldom interrupted them.
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#2
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![]() Two handed damaged was upped just prior to kunark, which came more as a fix than an upgrade. Justifiable not to emulate this bug in p99.
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Patch came out in September 2000, which would be 5 months after Kunark was released. Quote:
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#3
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![]() OK well there's the patch notes for the extra improvement, I do think there were 2 changes and you proved it. I remember asking warriors they they didn't pvp with their 2 handed epics and they were like lol you are nuts... then.. one fateful post patch day in Western Wastes, my combat log got LIT UP by a warrior with a 2h epic.
Currently, I think this 2 handed damage bonus situation is out of whack. There was never a melee hitting me for 120 dmg with a mithril 2 hander (in classic..!) until that Velious patch. | ||
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#4
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![]() In all fairness, I think 2-hander damage was pretty bugged, and those bonuses made the weapons viable that were previously next to useless. To not incorporate some things now that were fixed at later times would be silly.
Still dumb to use 2h against a caster as you aren't likely to interrupt a 750 dmg nuke in 6 seconds, and in that time a melee won't even break a skin/rune.
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#5
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![]() Oh no's a change that makes PvE farm harder.
Exactly the response I expect if that's hinted if it's mentioned on the blue server dude. It's wrong and you know it right now, let's give rangers, warriors and monks triple attack because "it was wrong for them not to have it". I mean do whatever, I was coming from the "hey here's something wrong" and having some people around here, not just players, tell me I had no idea what I was talking about. You people could teach me about many things, goddamned Everquest is not one of them. | ||
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#6
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![]() (Dullah on the other hand does know things, I did not mean to imply by replying to your post you are one of said dumb-heads claiming to actually know shit.)
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#7
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![]() I'm also really excited to see Lord Yelinak bagged by some warrior in Indolocite armor and shit like the day after Velious goes Live on blue.
Everyone will give themselves a huge pat on the back that they were so good at Classic EQ bladdy bladdy blah gimme a break. | ||
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#8
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![]() Quote:
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![]() In your unfailing love, silence my enemies; destroy all my foes, for I am your servant. Blessed be the LORD my strength, who teaches my hands for war, and my fingers to fight. (Psalms 143:12-144:1) [10:53] <@Amelinda> he grabbed my ass and then i broke his nose. | |||
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#9
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![]() Well, other than the change just prior to Luclin, it was said or implied that it was a bug for 2-handers not to be more feasible weapons.
Either way, I played prior to that pre-Luclin 2h boost, and 2 handers were already wtf awesome. If you were 2h melee fighting another melee in kunark, you were just dumb if you weren't using a 2h.
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#10
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![]() Famous ogre SKs like Kargon and Reddogg on Rallos Zek weren't hitting for anything near what I saw Bamzal and others hitting for in that era.
Again what "they decided to add" in that patch goes along with triple attack etc. By all means go put that in, I'm sure people will just be filled with nostalgia. I don't blame you for not agreeing with me, your guild would be wild with anger if you contributed to any kind of PvE nerf :P. | ||
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