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#21
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And fisch, my logic is this: Post-nerf, Verant intended monks to take about 10% more damage than Warriors. Since Monks also get all sorts of toys like FD, they probably didn't intend Monks to do 100% more damage than warriors as well, which would make Warriors . . . kinda useless. Yet Monk damage was not nerfed. In fact I seem to remember reading somewhere that their intention was 1 / 1.2 / 1.4 warrior/monk/rogue (of course that doesn't mean they actually pulled it off, this is Verant after all). | |||
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#22
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#23
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edit: OK here is me at 45 in the Dreadlands again (i hate that zone but after going LFG for a while I usually end up fungi soloing/web browsing). This time I was berserk and fear kiting and I'm pretty sure I was using only the Staff of Battle (all damage is Crush or Kick). Note that I'm getting 5% crippling blows and my dps is still 20 (20% o f which is crippling damage according to the parser). Sakuragi -vs- Combined: A drachnid widow: -- DMG: 27743 -- DPS: 20 -- Scaled: 20 -- Crush: 27116 -- Kick: 552 -- Hit: 75 -- Non-crit rate: 94.6% -- crit rate: 0.6% -- crippling rate: 4.7% -- Attempts: 683 -- Hits: 485 -- Missed: 189 -- Defended: 9 -- Accuracy: 72% -- Avg Hit: 57 -- Max hit: 459 -- DMG to PC: 2106 | |||
Last edited by Splorf22; 02-03-2012 at 01:11 PM..
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#24
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You said, "I find it really hard to believe monks are supposed to be doing twice the dps of warriors in classic EQ." Does that mean that you expect/want monks to be changed on p99 right now, in the vein of "monks should be doing less damage relative to warriors here on p99 because that's how it was in classic"? Or does that mean that you are pondering the intentions of the designers of classic eq, in the vein of "I wonder if the classic designers actually wanted monks to do as much damage as they ended up doing," but you don't actually expect/want anything to be done about it on here? Or what? | |||
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#25
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![]() I've always understood that it is a given that a monk will out DPS a warrior, as a monk is a DPS class and the warrior is a tank.
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#26
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#27
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![]() Another thing you need to look at 2hand gains alot more from Riposte then 1 handers do. So if he is getting swung at his dps is going to go up just from the big hits. IMO try using a comparable 2 hander.
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#28
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![]() If he is getting swung at, he is attacking from the front, thus being Riposted AGAINST as well, so it would come out even (depending on mobs riposte skill)
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#29
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![]() True but the monk is still gaining more DPS from being attaked then the warrior using 2 1 handers.
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#30
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