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#21
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Bump for justice/response. I can confirm mes only last 2 secs or so if it lands at all. I have resisted one root since starting on the server. My mes get resisted 2 out of first 5 times i used it and when it did land it landed for 2 secs at most.
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#22
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It's a small push effect, not an interrupt or stun. There are separate effects in place for that if that effect is intended. As players level up, their channeling will go up, making it harder to be interrupted by push. There's nothing wrong with this song.
I see a lot of you swearing that things should be a certain way despite evidence that it should not. Insisting that you remember things a certain way in spite of the evidence to the contrary doesn't carry weight. Giegue posted the patch notes about the see invis component, that's just about irrefutable. Bards never had a 42 second mez in classic, the pbaoe mez was in fact that short. It also had a secondary resist check bug keeping it from working very well, so if you can't mez anything with it, that sounds like it's working as intended. And a push value of 1 is on a lot of spells, without a stun component, none of which are guaranteed (or even likely) interrupts. So all of the complaints here sound suitably appropriate. | ||
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#23
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Pretty much everything uthgaard said is correct. It's very telling that so many of you swear things like, "it ALWAYS gave see invis!!!" yet I've already shown this to be incorrect. Maybe you shouldn't rely so much on your memories; here is a very good example of when they aren't accurate.
But just to clarify about the mez..: Quote:
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#24
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Make a new topic about mez. As for bellow, it DID give significant knockback! Yea there's channeling, but channeling does not always work. Especially before specialization levels+, this applies very much so. I enjoy lower end pvp and hope this is changed before I'm too high for it to matter. I level slow anyways (lvl 13 now) because of job/school.
ANYWAYS, the point, 1ft knockback that at lower lvls generously interrupts spells because of the movement - it definitely did on RZ. Also the fun stuff you can do with it, like knock people off bridges/into water if strategically used when close to an edge. \ Devs?
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#25
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Quote:
Wolfram, what strat are you using to "easily" solo people? Last time I saw you, you were blue to me, which means you don't have any of the useful PvP songs yet for dealing damage or interrupting casting. If you get rooted, you can use your self dispel and make sure you remove every other buff you have going. But more than likely, the person who rooted you is going to cast root again. If you are kiting, they probably won't cast anything but root. If you have up your MR buffs, you better click them off, because they will be removed before the root. So now you have no buffs going and you spent 3 seconds removing root. Root is a 2 second casting time and you currently have no speed to escape and they have SoW. EDIT: I now get what you mean by "easily kill people solo". You run around with a few other players to do all the damage, and the people you kill are solo. | |||
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Last edited by Albane; 12-12-2011 at 12:10 PM..
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#26
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bump for staff reply
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#27
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Is there no knockback effect? It was always very slight and evil halfling druids would often channel heals and gates through it with ease.
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“Smile, breathe, and go slowly.”
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#28
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not always with ease. it was 1ft knockback. it was significant enough. Especially before specialization levels
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#29
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Please add this knock back effect back into this spell. Bards have really been screwed on this PvP server, and we need some loving.
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#30
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I feel this has been extremely well documented and should certainly be on the short list to be fixed, pending update.
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