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#1
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My only problem with this is that different classes can solo different content at different levels (duh). From my experience on Live I could join a group as a cleric and get an equal roll on an item without being able to solo kill level appropriate nameds. | |||
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#2
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A simple example: per the Play Nice Policies a soloer can hold one camp. A group of six players can hold ... one camp. Clearly, these rules encourage soloing over grouping (six soloers can hold six camps, a group can only hold one). But unfortunately, I don't see a way around it. Supporting groups better (whether for normal camp disputes or auto-GMed /list camps) would seem to add too much complication for our all-volunteer staff.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#3
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#4
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A few gems from that thread lol
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#5
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I agree p99 promotes soloing more than grouping overall. I think a 2 tier list could be implemented in a rather simple manner: tier 1 consists of 6 people, each spawn you get a /ran to loot the item if it drops. When someone gets their item they're booted from tier 1. Tier 2 listers get a /ran to join the kill group when someone has gotten their item to leave. I feel like if they have /list working this couldn't be much harder, but maybe I'm wrong. | |||
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#6
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#7
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#8
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*moment of silence*
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#9
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List was flawed in that it required people to unhealthily stay up for over 24hrs to get the item. Some of these lists were hitting 3+ days (manastone) which requires swapping or cheating.
The other issue with the list is the minimum levels. A lot of times you had people show up that just could not manage the camp at level 35, this was more an issue at rubi bp camp. A lot of this could be mitigated if they wanted to just increase the % chance for the item to drop and keep the current system or replace it with a system that requires whoever is #1 on list to be able to kill it or be removed and allow #2 and beyond to afk. | ||
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#10
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