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  #1  
Old 06-24-2022, 01:26 PM
DMN DMN is offline
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Quote:
Originally Posted by bilirubin [You must be logged in to view images. Log in or Register.]
I was talking about charm and root spells specifically. Would those fall into the former or latter categories you are using? My understanding is that both charm and root spells have a random element to them. I just tested this by casting enstill on a pathing bat in butcherblock, camping and logging back in. On one occasion the mob's root broke after logging out, but more often the mob would still be rooted and it would last for seemingly the full duration (not just 4 extra ticks).
Hmm. are you doing this on blue? it might be coded a bit differently. i tested it on green awhile back a dozen or so times on static mobs, and got the estimated 2-4 ticks.
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  #2  
Old 06-20-2022, 03:10 PM
SantagarBrax SantagarBrax is offline
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Nice video OP, well done.
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  #3  
Old 06-20-2022, 03:48 PM
Deadfather Deadfather is offline
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Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
Nice video OP, well done.
thank you… to be perfectly honest, all respect goes to someone else (I cant remember the name.) One day I was exploring SG out of boredom when I saw this guy charming and fighting this heavy shit stuff. I was in admiration although I didn’t really quite get it. How was he really doing ? I spied on him for 3h and started to understand. All the beauty lies in Dictate. I always thought this spell was a gimmick : what the fuck you do with such a short duration? Well, I learned dictate enables next level enchanting. Charm a 280+ quad hitting total monster to smoke a target in under 50 seconds, thats where the magic is. Combine this with clever out of the water safety, /q faction mechanics, behind the pillars safe relogging and you got a super fun solo camp. This place is basically the best plat per hour in the game (that Ive seen at least). Next I’ll show how to make spawn shimmering sea spirit. A much tougher and nerve wracking camp
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