|  | 
| 
			 
			#21  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 Are you implying that monks now aren't the way they were during kunark around this time of development or are you saying you want the dev's to nerf monks despite that being the way it actually was? (and i'm not saying they were that way, I honestly don't know) I mean there are a lot of balance issues that were left in because that's the way it was. I don't necessarily agree with that perspective, but that's what they are going for here. Why start with nerfing monks? Why not start with something horrible like the hybrid penalty or something if you're going to start changing things. | |||
|  | ||||
| 
			 
			#22  
			
			
			
			
			
		 | |||
| 
 |   Monk mitigation isn't high enough. | ||
|  | |||
| 
			 
			#23  
			
			
			
			
			
		 | |||
| 
 |   None of this matters because AC as a whole is borked on p99..  it just doesn't work.  You guys are barking up the wrong tree. 
				__________________  | ||
|  | |||
| 
			 
			#24  
			
			
			
			
			
		 | |||
| 
 |   I really wish I had more actual valuable input to add, but since I play a low 30s nec on P99 I don't. However, I will say that Kunark was truly where monks shined and many people who didn't play monk didn't recognize it even back then. I played a monk main through the years, and Monks could really tank like mofos, until the very high levels/raid mob types. I used to 'prefer' having a war in the group to tank, but decently geared we could tank our faces off and it wasn't a necessity, especially in single group EXP type stuff. I don't know if monk AC is borked in p99. I can't comment on that. But I do remember quite well how powerful monks were on live, and I will say their tanking abilities were quite underrated... remember, this was still a period where many people who rolled monks were trying as hard as they could to max AGI and DEX for some reason. With a bunch of solid AC/HP gear and good weapons, we fell behind in tanking in the high levels for two reasons: A)Our HP was low, and our Mitigation was low enough that boss, raid level mobs would brutalize us and our tanking was so inconsistent that trying to run CHeal chains on us was hilariously futile. Tanking mobs significantly higher level than us = death trap, in just about every situation you can imagine. B)We. Didn't. Have. Taunt. We had disarm though, and a lot of us used it really hard, pretending it was that useful for aggro. Other than that, a well geared well played Monk could tank like an absolute mofo in an awful lot of situations. Don't worry, if the timeline follows right, near the end of Velious we'll take a huge Mitigation nerf, and we'll share our best weapons with wars, pals and all the others, and we'll all bitch about it more than you all can handle | ||
|  | |||
| 
			 
			#25  
			
			
			
			
			
		 | |||
| 
 |   There are no details given for mitigation, but a major melee overhaul was done in the October 8, 2001 patch. I recall from memory our monk complaining about mitigation nerf at that time (pre-Luclin), but can give no specifics, and the links that told said specifics no longer exist that I can find. | ||
|  | |||
| 
			 
			#26  
			
			
			
			
			
		 | |||
| 
 |   Nevermind what I posted was irrelevant. You can check out patch notes here tho Anyone see anything about a mitigation nerf pre-luclin? I keep seeing people talk about it, but after looking through that link, I can't find anything. Maybe i'm blind or missed it? Wouldn't be the first time... | ||
| 
				
					
						Last edited by Numbers_; 05-30-2011 at 12:09 PM..
					
					
				
			 |  | ||
| 
			 
			#27  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 
				__________________ | |||
|  | ||||
| 
			 
			#28  
			
			
			
			
			
		 | |||||
| 
 |   Quote: 
 Quote: 
 I remember having to fight Call of Sathir every time he spawned, I could also solo him but I think I needed to have 100% hp and mend up and if slow landed, think I had to run. | ||||
|  | |||||
| 
			 
			#29  
			
			
			
			
			
		 | ||||
| 
 |   Quote: 
 
				__________________ Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
|  | ||||
| 
			 
			#30  
			
			
			
			
			
		 | |||
| 
 |   
				__________________ Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
|  | |||
|  | 
| 
 | 
 |