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| View Poll Results: Was Green a mistake? | |||
| Yes |
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37 | 22.29% |
| No |
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42 | 25.30% |
| Yes, but I do not care |
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26 | 15.66% |
| No, but I do not care |
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29 | 17.47% |
| Complaint box about no 9/11 option |
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32 | 19.28% |
| Voters: 166. You may not vote on this poll | |||
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#1
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I didn't play much of blue, and back in 2000/2001 I was super casual. Never did seb/chardok/HS. I was mainly just PKing in teens and mid levels for lolz. So fit's fresh for me.
In either case... MAKE NEW MEMORIES! Living life trying to relive the PAST is BAD for your mental health and legacy in life. Nostalgia is great, but if that's all you're here for... yikes. Gonna be disappointed. You changed. The Devs aren't doing it real-classic. Somethings cannot be undone. Some things cannot be re-done. Enjoy what it is. Make new memories. Instead of trying to relive "what was" why not try "what could have been?" That's what I did, and I'm on the brink of setting some classic Norrathian records [You must be logged in to view images. Log in or Register.]
__________________
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#2
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Similar to records set at the special olympics. Congratulations.
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#3
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Imagine seeing what happened on blue and thinking something different would happen on green.
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#4
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Quote:
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Pint
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#5
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capitalism was a mistake
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#6
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The "its not classic" argument is as old as time. Even if the server was running on the trilogy client, and had 100% perfectly accurate classic game mechanics, combat formulas, mob locations etc... the actual experience of playing it wouldn't be even close to classic. People would still be min-maxing, going to a small handful of zones, etc.. because that is inevitable. There's nothing the staff has done to make players behave this way, it's 20 years of knowledge. Ironically, many of the changes that the staff implements that people consider "unclassic" are intended to make the actual experience *more* classic. IE, turning off firepot binding so quickly, because when kunark first came out in 2000 nobody knew what they were, so barely anybody bound there before it was nerfed. On green, if they had left binding in for a month or whatever the original window was in 2000, the entire server would be bound there. The entire server being bound at pots is certainly not a classic thing, in that it did not occur during classic. So their trade-off was to eliminate it quickly, but still allow people to bind for a few days.
TL;DR bitching about things not being classic on this free server makes you a big ungrateful baby douchebag. Bad form. | ||
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#8
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#9
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I enjoy killing one or two mobs every other night with people of all shapes and sizes in FM running around and stuff.
I really hoping to get a teams progression server next or something though. | ||
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#10
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It's also worth noting there are guilds who specifically play in a more classic\casual way, and there's nothing wrong with that. A more classic experience is available if you seek it out, but if you get distracted by the fact that the top guild killed trak in four days after launch, it's gonna spoil the whole experience for you. We're lucky to have a server with a healthy pop, and differently minded players so you can seek out what kind of play style suits you.
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