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  #21  
Old 03-09-2011, 01:59 PM
Hasbinbad Hasbinbad is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
afaik these have a 50-60% chance of dropping per kill, ty.
rofl
  #22  
Old 03-09-2011, 02:42 PM
Rasah Rasah is offline
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Originally Posted by Ruinous [You must be logged in to view images. Log in or Register.]
As my memory serves, wizards could solo him at some point. I never heard of them complaining that he kept mezzing them.
Are you perhaps thinking of the wizard mana-burn teams that would 1-shot kill him?
  #23  
Old 03-09-2011, 02:44 PM
Kassel Kassel is offline
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a mez every 30 seconds is not a big deal on a fight that only lasts 45 seconds.
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  #24  
Old 03-09-2011, 02:46 PM
azeth azeth is offline
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Originally Posted by Kassel [You must be logged in to view images. Log in or Register.]
a mez every 30 seconds is not a big deal on a fight that only lasts 45 seconds.
true, i really only remember the mez being a nuisance if your main tank caught it at a bad time. That is, if you were using a main tank.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #25  
Old 03-09-2011, 02:49 PM
guineapig guineapig is offline
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Originally Posted by Kassel [You must be logged in to view images. Log in or Register.]
a mez every 30 seconds is not a big deal on a fight that only lasts 45 seconds.
The AoE mez would hit everyone in melee range and give VS time to syphon his health back and summon/kill off some casters. At least that's how the encounter should work. Also he was highly resistant to anything outside of Lure type nukes.

Hence why some remember having to hide around corners and what not.
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  #26  
Old 03-09-2011, 02:53 PM
Ele Ele is offline
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Originally Posted by Rasah [You must be logged in to view images. Log in or Register.]
Are you perhaps thinking of the wizard mana-burn teams that would 1-shot kill him?
bunch of mercenaries
  #27  
Old 03-09-2011, 02:57 PM
Chippy Chippy is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The AoE mez would hit everyone in melee range and give VS time to syphon his health back and summon/kill off some casters. At least that's how the encounter should work. Also he was highly resistant to anything outside of Lure type nukes.

Hence why some remember having to hide around corners and what not.
Well done. Pretty much hit the nail on the head.
  #28  
Old 03-09-2011, 02:59 PM
azeth azeth is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The AoE mez would hit everyone in melee range and give VS time to syphon his health back and summon/kill off some casters. At least that's how the encounter should work. Also he was highly resistant to anything outside of Lure type nukes.

Hence why some remember having to hide around corners and what not.
This does make perfect sense mechanically, I must be misremembering the mez being single target.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #29  
Old 03-09-2011, 03:06 PM
Chippy Chippy is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The AoE mez would hit everyone in melee range and give VS time to syphon his health back and summon/kill off some casters. At least that's how the encounter should work. Also he was highly resistant to anything outside of Lure type nukes.

Hence why some remember having to hide around corners and what not.
Also, why some remember having to manage there mana carefully :P
  #30  
Old 03-09-2011, 03:10 PM
hedbonker hedbonker is offline
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The AE mez or any mez must be pre-velious I think. I killed this guy a shitload of times for epic when I ran my old guild on Torv. We wiped on 1st attempt and then it was no big deal after that. Around the time of Secrets of Faydwer I was soloing him on my cleric with ease and never got a mez from him.
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