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  #21  
Old 02-21-2011, 10:59 PM
Messianic Messianic is offline
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Originally Posted by Brambletoe [You must be logged in to view images. Log in or Register.]
Im curious how this would ever make pulling easier...
If you play/have played a monk, it makes a lot of sense, but it's tough to perfectly explain.

The point of FD isn't to de-aggro everything. It's just to scramble the aggro up to see if you can manipulate mob behavior.

For example, One of the behaviors I recognized as a monk was if you pulled a group, FD'd, then let just one mob return to their spawn point and stand back up to re-aggro them all, as soon as you FD again, the one that returned to its spawn point will stand around while the others returned immediately. I found that to be a very useful trick that's harder in classic.
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #22  
Old 02-21-2011, 11:08 PM
DevGrousis DevGrousis is offline
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i remember Monks becoming able to solo 1-60 with Kunark. is that just because Iksar monks are leet? or were other things changed with how much they attack/how much they take?
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  #23  
Old 02-21-2011, 11:43 PM
Darkrainhunter Darkrainhunter is offline
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I also remember finally getting a message telling you if your taunt was successful or not.
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  #24  
Old 02-22-2011, 12:12 AM
Arclyte Arclyte is offline
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Do wizards get crits in Kunark or was that velious?
  #25  
Old 02-22-2011, 10:39 AM
Messianic Messianic is offline
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Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
i remember Monks becoming able to solo 1-60 with Kunark. is that just because Iksar monks are leet? or were other things changed with how much they attack/how much they take?
Melee weaponry scales a lot higher in Kunark. Even with weapons as cheap as fighting batons or knuckle dusters, monks start becoming beastly in terms of damage - even at lower levels, and combined with their very good damage mitigation and avoidance, mend, and good bandaging skills, makes them excellent soloers. It will become relatively cheap to decently twink a monk in Kunark.

And, as has been mentioned, the fungi tunic is insanely good.
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #26  
Old 02-22-2011, 10:48 AM
guineapig guineapig is offline
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Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
so since we are talking timelines does that mean after Kunark, we have a few months to wait for Velious?
(I'm about 95% convinced that you are a troll considering how much time you spend on these foruams yet still asked this question.)

You will have at least a year to wait before you see Velious after Kunark launches.
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  #27  
Old 02-22-2011, 11:12 AM
Versus Versus is offline
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Quote:
Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
i remember Monks becoming able to solo 1-60 with Kunark. is that just because Iksar monks are leet? or were other things changed with how much they attack/how much they take?
Everything they have said and more. If you are able to score a Fungi tunic, it's like having Chloroplast on you at all times...but better. Tranq Staff is 29/30 with a 1-12 second unresistable 120DD stun. Just a LOT of nice monk weapons come out in Kunark, so we can stop just using our bare fists.

Also, 201+ bind wound lets you bandage to 70% and for 100hp+ a pop, use this with mend and bang, you're @ 95%hp every 6 minute refresh on mend.
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  #28  
Old 02-22-2011, 11:42 AM
jtaddei jtaddei is offline
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Quote:
Originally Posted by Arclyte [You must be logged in to view images. Log in or Register.]
Do wizards get crits in Kunark or was that velious?
i'm pretty sure spell crits came out with AA's... so velious? probably right.
  #29  
Old 02-22-2011, 11:47 AM
Torqumada286 Torqumada286 is offline
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Quote:
Originally Posted by Versus [You must be logged in to view images. Log in or Register.]

Also, 201+ bind wound lets you bandage to 70% and for 100hp+ a pop, use this with mend and bang, you're @ 95%hp every 6 minute refresh on mend.
And if there is a zone line nearby....[You must be logged in to view images. Log in or Register.]

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  #30  
Old 02-22-2011, 12:09 PM
Dr4z3r Dr4z3r is offline
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Quote:
Originally Posted by jtaddei [You must be logged in to view images. Log in or Register.]
i'm pretty sure spell crits came out with AA's... so velious? probably right.
AA's are post-Luclin.
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