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  #21  
Old 07-05-2017, 08:39 AM
fadetree fadetree is offline
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Originally Posted by Emmin [You must be logged in to view images. Log in or Register.]
I'll give this another shot the next time I get a chance. I also didn't debuff him on my first attempt so he probably came with some shaman haste from the other dogs in the room, negating my slow to some extent. I went with rapture+Tash+slow to start off. Not sure if he comes with enough buffs that a recant magic won't strip the rapture and/or slow after landing all that on him. I don't like the idea of fighting him without slowing him first. There also might be better pets in the zone like Izmael mentioned. I'm not going to use a reaper - that defeats the point of the whole thing for me. Though I'll probably use my wand of allure for charming extra pets. I'll be sure to take screenshots and post them up here if I actually pull it off.
Questions -
1. Doesn't landing slow strip off haste? You can't have a mob with haste and slow up.
2. Why couldn't you recant first, then tash+slow?
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  #22  
Old 07-05-2017, 09:39 AM
Izmael Izmael is offline
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Slow and haste stack on PC's. I'm pretty sure they also do on NPC's.
  #23  
Old 07-05-2017, 09:48 AM
Tecmos Deception Tecmos Deception is offline
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I did a test with Tecmos years ago, and supplied screenshots, to prove that pets wear TWO rings. I presume they also wear two earrings and two bracers.

https://www.project1999.com/forums/s...4&postcount=29 this specific post and that thread in general. Screenshot links are still active.

Please stop with the unsubstantiated nonsense unless you're going to prove my test is no longer applicable today.
Last edited by Tecmos Deception; 07-05-2017 at 09:52 AM..
  #24  
Old 07-05-2017, 09:54 AM
Emmin Emmin is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Since when? Cause unlike the people who regularly say this with no actual knowledge, I actually tested giving 2 rings to a level 1 charmed pet with Tecmos and proved they wear both by its hp total changing not by +55, but by +110.

I can't for the life of me find the thread where I posted about it, and the screenshots hosted are probably dead links now anyway. But yeah. They really do wear 2 rings on p99, and so presumably 2 earrings and 2 bracers too... at least as of the day I tested it 2-3 years ago.

After I get home from patriotic festivities and get my corpses out of hs, I'll buy or make how rings, bracers, and earrings, and record video proof of what I'm saying to put on the wiki so people will finally shut up about this.
I actually re-tested this a few months ago and it was still true then. I gave a decaying skeleton one 55 hp ring and his % hp dropped. Then gave him another one and his % hp dropped again, indicating that he equipped both rings. I didn't take screenshots, though.
  #25  
Old 07-05-2017, 09:56 AM
Tecmos Deception Tecmos Deception is offline
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Thanks Emmin. A gentleman and a scholar.

I deleted that post when I found my old test, and put a link in to the post of my screenshots.
  #26  
Old 07-05-2017, 10:04 AM
Emmin Emmin is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
Questions -
1. Doesn't landing slow strip off haste? You can't have a mob with haste and slow up.
2. Why couldn't you recant first, then tash+slow?
1. As Izmael mentioned, PCs can have both slow and haste on them at the same time. Though I've never checked to see if the slow negates the effect of the haste when both are in effect at the same time.
2. I'd like to maximize the amount of time that he's slowed while fighting my pet. If I start with recant magic he'll be beating on my pet (or me) unslowed for a decent chunk of time before I get the slow to land.
  #27  
Old 07-05-2017, 10:14 AM
Tingowingo Tingowingo is offline
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Calm the other 4, pull with recant magic, send your champion in for initial aggro, rapture and pet back, throw debuffs along with weakness + cripple, time the debuffs with a log tracker or stopwatch while memory fluxing/blanket, resend pet, manage bedlam/runes on pet, attempt reslow around the last minute of the third (rapture again for more time), keep managing bedlam/runes, win?
  #28  
Old 07-05-2017, 12:05 PM
fadetree fadetree is offline
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Quote:
Originally Posted by Tingowingo [You must be logged in to view images. Log in or Register.]
Calm the other 4, pull with recant magic, send your champion in for initial aggro, rapture and pet back, throw debuffs along with weakness + cripple, time the debuffs with a log tracker or stopwatch while memory fluxing/blanket, resend pet, manage bedlam/runes on pet, attempt reslow around the last minute of the third (rapture again for more time), keep managing bedlam/runes, win?
right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.
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  #29  
Old 07-05-2017, 12:37 PM
Triiz Triiz is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.
It definitely is true for PC's, just tested it to be sure. I was also under the impression that slow stripped haste, I was wrong.

Edit: AQ and Shiftless Deeds on same PC: (ignore the horizontal lines, all my SS's have that for some reason)
http://imgur.com/l7oGZ82


Thanks for digging up that old post, Tecmos. I always give pets 2 rings just to be sure, but never had any evidence they were actually using both.
Last edited by Triiz; 07-05-2017 at 12:50 PM..
  #30  
Old 07-05-2017, 01:06 PM
Emmin Emmin is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
right, that's kind of what I was thinking. I'm going to stay skeptical about the haste & slow up at the same time, I don't think that's a thing.
I actually just tested this in EC on myself, and you're right fadetree. Even though I can have both slow and haste on me at the same time, the slow supersedes the haste.

Here's me trying to punch a wisp without slow or haste. About 3 sec between swings:

Wed Jul 05 12:53:03 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:53:06 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:53:10 2017] You punch a willowisp for 2 points of damage.

[Wed Jul 05 12:53:13 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:53:17 2017] You try to punch a willowisp, but miss!

Here's me punching the same wisp with speed of shissar. About 2 sec between swings:

Wed Jul 05 12:54:18 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:20 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:54:23 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:25 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:54:27 2017] You punch a willowisp for 1 point of damage.

[Wed Jul 05 12:54:29 2017] You punch a willowisp for 1 point of damage.

Here's me punching the wisp with both speed of shissar and forlorn deeds. About 12 sec between swings:

[Wed Jul 05 12:55:23 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:35 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:47 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:55:59 2017] You try to punch a willowisp, but miss!

And here's me punching it with only forlorn deeds on me. About 12 sec between swings:

Wed Jul 05 12:56:42 2017] You try to punch a willowisp, but a willowisp dodges!

[Wed Jul 05 12:56:54 2017] You punch a willowisp for 2 points of damage.

[Wed Jul 05 12:57:06 2017] You try to punch a willowisp, but miss!

[Wed Jul 05 12:57:18 2017] You punch a willowisp for 2 points of damage.


Same delay with SoS and Forlorn Deeds as with just Forlorn Deeds. So, yes. A slowed mob shouldn't need its haste removed (assuming the same rules apply to NPCs). I learned something new today!
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