Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-02-2017, 05:06 PM
StarLord StarLord is offline
Large Bat

StarLord's Avatar

Join Date: Oct 2014
Posts: 14
Default

Quote:
Originally Posted by Xzavie [You must be logged in to view images. Log in or Register.]
This server is a case study on why raid instancing was created.
Bingo
  #2  
Old 01-02-2017, 03:31 PM
Muggens Muggens is offline
Planar Protector

Muggens's Avatar

Join Date: Aug 2013
Location: Norway
Posts: 1,697
Default

No point in more zones, so many dungeons on the untrodden path of P99. Adventurers hardly set foot in Dalnir, Kaesora, Nurga, Droga, Runnyeye, Hole, Warrens, Permafrost, CazicThule, Paw, Najena, Befallen...toons are hardly even down in LGuk...
Now we have Stonebrunt as well.

Could see one more high level zone being added tho, but we all go to Seb anyway?
  #3  
Old 01-02-2017, 03:56 PM
fastboy21 fastboy21 is offline
Planar Protector

fastboy21's Avatar

Join Date: Nov 2009
Posts: 2,179
Default

Quote:
Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
No point in more zones, so many dungeons on the untrodden path of P99. Adventurers hardly set foot in Dalnir, Kaesora, Nurga, Droga, Runnyeye, Hole, Warrens, Permafrost, CazicThule, Paw, Najena, Befallen...toons are hardly even down in LGuk...
Now we have Stonebrunt as well.

Could see one more high level zone being added tho, but we all go to Seb anyway?
Thats true. But there are options here as well. They could do temporary events where some zones opened or had special quests/items that dropped for a limited time. They could add ZEMs (like hotzones) for certain zones. Add some kind of GM event or player competition, etc.

This would drive players to new zones and entice them to get off the "golden path" of typical exp zones.

As ridiculous as this would have sounded to me a few years ago, at this point in the server I think there is a larger benefit than cost to doing stuff like this (even though unclassic). I mean, if we can turn on a 25% exp bonus for the holidays why not turn on a 25% bonus exp for some of the off the path dungeons for a week or two at a time.

As this server has aged I've become more and more convinced that the secret to fun long term (years forward, not months) on a static "classic" server isn't just to fix the end-game for the raiders (that stuff would help), but the big impact would be to develop the existing game to encourage players to play in group and solo content in the existing game for more than just PUG exp groups.
  #4  
Old 01-02-2017, 07:33 PM
Dreenk317 Dreenk317 is offline
Fire Giant

Dreenk317's Avatar

Join Date: Jun 2011
Posts: 699
Default

Quote:
Originally Posted by Muggens [You must be logged in to view images. Log in or Register.]
No point in more zones, so many dungeons on the untrodden path of P99. Adventurers hardly set foot in Dalnir, Kaesora, Nurga, Droga, Runnyeye, Hole, Warrens, Permafrost, CazicThule, Paw, Najena, Befallen...toons are hardly even down in LGuk...
Now we have Stonebrunt as well.

Could see one more high level zone being added tho, but we all go to Seb anyway?
I remember on shards of dalaya, they somehow coded mobs to have individual exp bonuses. These bonuses increased from 0% to 25% iirc. And it increased by 1% for every 15 minutes the mob had been spawned. Therefore it was more profitable, exp wise, to hunt in the less popular zones. And even rotate a couple dungeons near portal rings, that you could travel to quickly. As changing zones allowed more exp than sitting at one camp all day.

I thought it was really good idea personally.
  #5  
Old 01-04-2017, 01:13 AM
Muggens Muggens is offline
Planar Protector

Muggens's Avatar

Join Date: Aug 2013
Location: Norway
Posts: 1,697
Default

Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
They could add ZEMs (like hotzones) for certain zones.

This would drive players to new zones and entice them to get off the "golden path" of typical exp zones.
Quote:
Originally Posted by Dreenk317 [You must be logged in to view images. Log in or Register.]
I remember on shards of dalaya, they somehow coded mobs to have individual exp bonuses. These bonuses increased from 0% to 25% iirc. And it increased by 1% for every 15 minutes the mob had been spawned.
Hot zones and exp grow isnt such bad ideas, I like it for p99.
  #6  
Old 01-02-2017, 04:36 PM
Zekayy Zekayy is offline
Fire Giant

Zekayy's Avatar

Join Date: Sep 2014
Posts: 580
Default

They Could add Plane Of Underfoot that they added in later expansions inside the hole theres that door that leads no where thats what it leads too. Or They could add Veksars Peek it was under the lake of ill omen. It was added in luclin the night it launched. They had a cool dragon there.
__________________

Zekay 60 Torpor Shaman - <Guild>
  #7  
Old 01-02-2017, 04:36 PM
Zekayy Zekayy is offline
Fire Giant

Zekayy's Avatar

Join Date: Sep 2014
Posts: 580
Default

But adding too much customn content is never a good thing it will go from a good server to completely shit
__________________

Zekay 60 Torpor Shaman - <Guild>
  #8  
Old 01-02-2017, 04:42 PM
lonmoer lonmoer is offline
Aviak


Join Date: Aug 2010
Posts: 83
Default

Why release custom content when there's a decade of expansions left?
  #9  
Old 01-02-2017, 07:03 PM
LittleSorcerer7 LittleSorcerer7 is offline
Fire Giant

LittleSorcerer7's Avatar

Join Date: Nov 2009
Location: Southern California
Posts: 518
Default

AA's love hen so much
  #10  
Old 01-02-2017, 07:05 PM
Zekayy Zekayy is offline
Fire Giant

Zekayy's Avatar

Join Date: Sep 2014
Posts: 580
Default

Rogean Ripped out the code AAs
__________________

Zekay 60 Torpor Shaman - <Guild>
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:37 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.