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#1
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![]() Instanced raid mobs with some variation of lockouts. Either IP, account, or character or a mixture.
But since there is a 0% chance of it happening, make instanced raid attempts scheduled, and other players can join the attempts by taking control of various NPCs in the zone. Its like that one time you could randomly roll willowisps on that one server with the player monsters
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Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
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#2
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![]() 1. Remove Variance, or reduce to 30min (+/-15)
2. More earthquakes. 2-4 patches a month was typical for Verant, servers went down more than that as well. We are not getting close to 2-4 a month. Would be nice if they were automated or if more people had to power to trigger them. 3. Guilds who cannot cover entire windows themselves, should pair up with a similar guild to bolster their numbers and occupy the same rotation slot. I'm not saying it needs to die at 5AM when it spawns at 4AM... But it should be dead by 7AM (your 3 hour window). 4. Guilds need to accept that if they can't kill it within their 3 hour window and another Class R guild kills it... Or if you let it go 6 hours and let Class C kill it, you guild should drop off the rotation. And should be given the option to get another guild to ally with them and share the slot, or try again at a later date when you have more members or more gear or more levels. Do #1/2, add a rule that caps the number of people you can have logged in sitting in a zone waiting for a mob, you will likely see more guilds move to Class C. But as it stands no guild would move with 16 hour variance in place. Adding 6 more dragons to track, NOPE nope nope.
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Last edited by Daldaen; 01-30-2015 at 11:45 AM..
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#3
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![]() Remove variance, accept time line
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#4
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![]() Maybe with less earthquakes we've balanced out to how many raid spawns there were on live by being in kunark for years.
Classic balance achieved
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Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | ||
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#5
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![]() Unless you are Wycca, no, it wasn't from you.
Yes I was pointing out BDA on their Gore kill, and allowing them to freeze while they were in Class C, both dumb decisions. I'm aware of the 12hour window. But that's dumb. If you cannot cover the entire window, recruit more or share a rotation slot with a guild whose attendance will bolster your total to a point where you can kill the mob any time. Otherwise don't sign up for the mob. Variance blows but everyone has to deal with that. Just because you like your small tight knit guild and don't want to recruit more or merge, does not mean you should be able to pair up with another guild, kill the mob together, split the loot and then in a month when that guild moves from slot 3 to 1 in the rotation, pair up again, kill the same mob again, and share the loot again. Argh, be honest with me. Is it unreasonable for me to suggest that any time you pair with a guild, both guilds should share the same rotation slot going forward? Or at the very least both guilds should drop to the bottom of the rotation? Cause that's really the only rotation change in suggesting.
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Last edited by Daldaen; 01-30-2015 at 12:34 PM..
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#6
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![]() When you all forced us into this rotation last year, we predicted that the Class R guilds who supported this raiding system would become unsettled as their guild numbers and experience became stronger. Now you have several guilds in viable contention to challenge us and IB. Their only excuse for not moving up is the commitment required in the form of tracking/batphone response.
Because of their unwillingness to actually work for their loot, they are now your forcing the smaller guilds into an unequitable restructuring. The same thing we were forced into when the rotation system was shoved down our throats. How about this. There are only two guilds to compete against in Class C. Loot for all. Stop being the big fish in the little pond and come join us in the big leagues and let the Class R guilds get their kills when they come up on the list. Then you learn what the competitive raiding experience is really like; both the rewarding part and the disappointment. Both positive and negative experiences foster the true competitive raiding experience classic EQ was all about. But if you really don't want to work for it, then just stay Class R and keep things status quo. Don't force the smaller guilds into an unequitable position because you guys are truly just too lazy to move up. Morphius 60 Enchanter - The Mystical Order Tempyst 60 Ranger Liquidreach 60 Cleric Kimchi 60 Necromancer | ||
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#8
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![]() Quote:
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Siza Kix <Aftermath> 60 Human Monk (Blue)
Minglewood <Aftermath> 56 Wood Elf Druid (Blue) Piddyda 35 Erudite Necro (Green) Waxyn 25 Iksar Monk (Green) | |||
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#9
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![]() Quote:
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#10
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![]() Quote:
Guilds teaming up to kill shit doesn't really happen outside of really bad hours (8am Traks/Gores). If all guilds participating in a kill will be moved down to the bottom of the order then the end result will be that no guild will help another guild with their shitty spawns and instead will wait out the 3 hour grace period (1 hour in the new proposal) for it to become FFA within class R. Obviously, this will lead to Taken/BDA sniping valuable mobs at the one hour mark. This is all well and fine, however, their argument becomes very hypocritical at this point because they (Taken/Div/BDA) feel that killing a mob at this point (once it has become R FFA) should not move them down to the bottom of the rotation because 'they're picking up everyones slack, and stopping the mobs from going to evil class C guilds, and it ruins their chance for primetime mobs' Ultimately if you want to impose that everyone be held accountable for their kills, then it should be applied to all kills. However, I couldn't possibly care less about how all of this shakes out since I am now free from the soul sucking pit of despair that is FAP. | |||
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