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#21
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Item loot doesn't work in EQ. I've lived it, it isn't good. End of story. Everything you think will happen will not because the have's will always have a leg up on the have nots.
What ends up happening is a bunch of uber geared PVP focused people pushing the shit in of a bunch of sheep afraid to equip droppable resist gear. Think resists are bad now? Imagine when people won't even equip diamond rings for fear of losing them. People talk about item loot on RZ like it was a good thing, those are by and large a bunch of RZ non factors. RZ item loot sucked balls because it made PVP worse which was the whole point of that server relative to any of the other servers in existence at the time. Any system that revolves around the people who are the most negatively effected by losing having the highest probability of losing is shitty. That's what RZ item loot was and that is how it would be here. | ||
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#22
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the tears would be delicious, though
THE TEARS
__________________
Escapegoat / Pharmakos / Madriax
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#23
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Item loot would be the one thing needed here. Why not? There seems to be a group of players here who want the population low, so why not take that extra step and drive even more players off? Isn't that the goal here? Introduce item loot and then the autists can gloat and masturbate in the mirror to their pvp "greatness"
The ultimate irony I see, is those self-proclaimed gods of pvp ripping on blue for the poopsocking, but they are just as poopsocky and are just as much about the pixels as those they proclaim detestation for. | ||
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#24
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Yeah I played on rallos it was the besy pvp server and had a healthy pop and good community at all level ranges.
I dare you to put a manastonenon your twink. It is possible to kill such twinks and everyone laughs at people suiciding all the time. The fact is that no matter what a significant population of people are going to want to bum rush to 60 regardless of item loot or not. The difference is that there are a lot of options at non level 60 when item loot is in place. All levels sub 60 are pointless here but on item loot you kinda get to pick your own pvp bracket. The economy is better because high end droppables are a liability. New lowbies have nothing to lose because their gear is worthless. Twinks risk their gear. Only losers are level 60s with lots of high end gear that can now be taken away in pvp. It just changed the focus a little bit and makes everything a little more serious and gives meaning to a lot of no drop gear that is otherwise garbage. The only challenge is putting level req on some stuff like epics and the fact that velious level 60s get so much no drop stuff. It isnt too much a problem though because things like cloak of flame remain awesome gear that you still have to gamble to use. Blue is better if you want everyone to have an easy chance at playing the game. Item loot rallos style just makes pvp all the more interesting and worthwhile....and when it doesn't you can run away just like people do now when they run into a strong bad guy who they feel is not worth fighting. The risk for true noobs is basically null. The risk for twinks and people with the best gear is high. It balances the game. Right now the people with top lvl 60 droppables just don't like the idea of actually putting that stuff at risk. | ||
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#25
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Just about everything you said is dead wrong.
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#26
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another item loot thread that will go no where
item loot and eq do not mix no one wants to spend countless hours farming/raiding to recieve a nice item - then have it ganked by a mass pvp fight or solo pvp this would result in bagging items and who wants to bag instead of using just doesnt work. never will. andis out | ||
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#28
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Quote:
Actually I have no interest in griefing folks. I always thought it was great when level 60s in WoW would come help lowbies who were getting griefed by high levels from the opposite faction. It's good way to integrate the high level players with the low level players rather than the population being split between level ranges. You're right though. Adding item loot to a game that has miserable drop/spawn rates, wildly expensive merchant prices and crafting systems that are a joke is a really good idea. Play Darkfall brah. Full item loot. | |||
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#29
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I think we both know why you want item loot.
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#30
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personally i would love item loot, assuming the resists would be classic-esque and i don't have to worry about getting rooted, blinded, etc. over and over on a max level, geared out character
i don't think it would help the population, though p sure it would just kill the server within a week | ||
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