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  #1  
Old 01-30-2013, 11:18 AM
Rettii Rettii is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
I have people channel thru my dual 1 hander attacks all the time, so its far from a guaranteed interrupt. Push is a classic mechanic. On rallos zek, no one could cast thru my epic monk if I was hitting them when they started casting. Not even fast cast spells. You have to kite melees around, corner cast, or utilize z axis. Its just the way it is.

Concerning interruptions in a corner, I cast in corners just fine. Other than bash, I dont recall getting interrupted while wedged in a corner. Perhaps you were levitating. Levitation can cause you to be moved if someone gets underneath you.


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Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
Well the code has nothing to do with p99 or everquest really.
It was added by null for this server only from what i can tell.

Melee push should interrupt but an added 5% from just hitting the target no.

Its custom code that just tips the scales. Heavy shiiiit :P
  #2  
Old 01-30-2013, 12:48 PM
Nirgon Nirgon is offline
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The channeling thing was added because we casters could channel through almost anything if we didnt get bash stunned. It was necessary to make it more classic.
  #3  
Old 01-30-2013, 01:41 PM
Pudge Pudge is offline
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Melee push doesn't work on players here. Only NPCs. That's why they added that code
  #4  
Old 01-30-2013, 01:41 PM
Nizzarr Nizzarr is offline
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ITT, casters with unresistable spells whining about melees 5% chance to interrupt.

I think ill make a thread about t-staff stuns not lasting long enough.
  #5  
Old 01-30-2013, 01:46 PM
Tomatoking Tomatoking is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
ITT, casters with unresistable spells whining about melees 5% chance to interrupt.

I think ill make a thread about t-staff stuns not lasting long enough.
ill admit spell resists make resist gear not as effective and wizards need a tone down but in the classic / kunark / velious era of live they were gods.

i was able to gate from nizzar as a 52 cleric several times no problem and bronkus + other monks with no interrupts

i was happy about this but when i played huggies i never interrupted shit and i got smoked like a nug of purp at northwest's house
  #6  
Old 01-30-2013, 02:06 PM
AffEcT AffEcT is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
ITT, casters with unresistable spells whining about melees 5% chance to interrupt.

I think ill make a thread about t-staff stuns not lasting long enough.
Take a look at the post retard, the interrupt code was just one of the issues.
  #7  
Old 01-30-2013, 02:54 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
Take a look at the post retard, the interrupt code was just one of the issues.
Reading Comprehension Failure, luckily I tutor this section for the LSAT and can assist you in locating arguments / viewpoints / logical reasoning, etc. Just ask Xantille about my services.
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  #8  
Old 01-30-2013, 01:43 PM
Nirgon Nirgon is offline
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Luckily for the melees this was added. It does need to be marked for a revisit regarding player push.
  #9  
Old 01-30-2013, 01:45 PM
Vile Vile is offline
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No one fixing any code here bros
  #10  
Old 02-01-2013, 08:46 PM
Akim Akim is offline
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Quote:
Originally Posted by Vile [You must be logged in to view images. Log in or Register.]
No one fixing any code here bros
^
Last edited by Akim; 02-01-2013 at 08:47 PM.. Reason: SHHIIITS WEAAK.
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