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#1
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![]() My half elf Bard is now dubious to Dragoons and Guards in Nektulos. I'm agnostic. Pretty sure I've killed at least one guard and definitely a ton of orcs in crushbone. Seems odd that they wouldn't hate me.
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Project 1999 (PvE):
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#2
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#3
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![]() looks like skelly illusion gives me a higher faction increase with neriak cleric guild than previously. Not sure if this is working as intended or not, but i like it [You must be logged in to view images. Log in or Register.]
I used to go from dubious to indifferently now it's dubious to amiable. +1 Erudite/necro/cazic-thule
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#4
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![]() Ogre Shaman now dubious to Grobb guards. Doesn't seem right...
Ogre/Shaman/Rallos Zek (only choice) | ||
#5
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![]() Quote:
Should be apprehensive (was set one point shy of the /con it needed to be ) , fixed pending update. | |||
Last edited by Sundawg; 12-21-2011 at 11:12 AM..
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#6
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![]() Faction does seem screwy from what i remember from live...but i never played a evil race..and i do not have any evidence to back up my claims other than memory.
One example was killing Goblins in Sol A gave faction for gnomes and the recipricol was true as well. Same for killing Goblins in High Keep would give postive hits with High Keep guards..but it does not. I have no complaints if this is how it is intended then game on. Just wanted to bring it up. Thanks. | ||
#7
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![]() Quote:
Those goblins never gave faction for the High Keep guards, but you could collect their ears to turn into one of the guards for faction. | |||
#8
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![]() You turned in ears for faction with Freeport guards...but killing goblins in the basement in High Keep gave you pos faction with High Keep guards.
I am not sure where you saw that it "never" gave faction... | ||
#9
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![]() I checked wayback machine and it doesnt show that it gives faction to High Keep...but these current goblins dont even give faction to RV guards...
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#10
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