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#11
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We're not talking about your basic plugging at a zoneline here, if you watch the video, this melee /q out in the open, fought back as LD status for a few seconds, then poofed. | |||
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#12
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Shut the fuck up. Plugging is an exploit that needs to be fixed to prevent pussies from dodging fights with no repercussions. | |||
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#13
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#14
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#15
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![]() As a melee, I understand the need to escape a gank – and making it to the zone line and plugging is one way – but /q shouldn't just be a quicker version of /camp where you can stand up and still take damage.
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#16
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![]() I just used it myself today, I was logging on my druid to test UI changes because I had no spell icons.
Looks like I'm mezzed instantly, I quickly explain the situation and /q So much better than spending time on cr memming spells when I'm trying to get technical issues out of the way. | ||
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#17
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![]() Quote:
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__________________
Itap <Super Friends> - Officer | Mentor | Boner | (ded again for now)
Maybach Music - <Imaginary Friends> | |||
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#18
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![]() If you plug while zoning, your char should not appear on the other zone side. At least it was like this on live.
Also, if you /q or go LD during a fight, your character should not drop until the engagement/agro is over/gone. This was how it was on live. I remember fighting LD warriors and typically the LD combatant was a harder fight. This /q shit is completely wrong, it should be fixed. | ||
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#19
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Plugging is classic we can't pick and choose people so ffs: stop whining. -ahnold [You must be logged in to view images. Log in or Register.] | |||
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#20
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![]() Looks like Amberlamp basically trolled you for two minutes lol
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