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  #11  
Old 04-02-2021, 08:57 AM
DMN DMN is offline
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https://groups.google.com/g/alt.game...m/meYTNJO7Y4EJ

Another interesting comment that is only slightly out of era talking about this whole odd incident:

>I don't know, but it would be nice if they restored the effect to the
>Robe of Living Fungus, to compensate. [You must be logged in to view images. Log in or Register.]
Haha. For those who weren't playing back then, here's a summary of
what he is referring to.

Originally, the Fungi Tunic and the Robe of the Living Fungus (and I
think a couple of other items) all had Fungal effects (I don't recall
if they had the same effect).

One day, everyone with a Robe of the Living Fungus noticed that the
effect was gone, and they complained about the unannounced nerf.

Verant's response: we have no idea what you are talking about, because
the Robe of the Living Fungus *NEVER* had any effect on it!

Player's response: oh yes it did!

Verant's response: you are all nuts. The designer of the item says he
never put an effect on it. There's no way we would put Fungal
Whatever on Robe of the Living Fungus...it would be totally
overpowering, and if by some weird glitch, one or two of you had that,
you should have known it was overpowering and a mistake and expected
it to go away (yeah...when every other item in the "Fungus" line had a
Fungal effect...players should be surprised that the Robe of the
Living Fungus has a Fungal effect). Anyway, we still don't believe
that it had an effect, but if it did, it was some weird data
corruption when we exported the item data, and won't be restored.

Player's response: you are stupid and/or lying.

Verant's response: (nothing)

--Tim Smith


Edit: Correction, apparently this is still in era commentary, as the conversation was from dec 2001.

I think at this point all one would need to sort truth from fiction is a screenshot of the item with the fungal regeneration still on it, as Verant's claim was that it never had the effect. If true, no screenshot should exist with the fungal effect on it at any time.
Last edited by DMN; 04-02-2021 at 09:11 AM..
  #12  
Old 04-02-2021, 04:13 PM
DMN DMN is offline
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That link in the old thread didn't work but I found the new one and yes, interestingly it does seem to have been june 00' it was nerfed.

https://web.archive.org/web/20001120...p?Article=1750

Kinda goes to show these things can be hard to get right even with a lot of people posting on old EQ sites about it.
  #13  
Old 04-02-2021, 04:48 PM
Disease Disease is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
That link in the old thread didn't work but I found the new one and yes, interestingly it does seem to have been june 00' it was nerfed.

https://web.archive.org/web/20001120...p?Article=1750

Kinda goes to show these things can be hard to get right even with a lot of people posting on old EQ sites about it.
Odd he said he went to cast fungal regrowth. I always thought it was a worn effect on the robe?
  #14  
Old 04-02-2021, 05:19 PM
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Quote:
Originally Posted by Disease [You must be logged in to view images. Log in or Register.]
Odd he said he went to cast fungal regrowth. I always thought it was a worn effect on the robe?
Nah it was clickable. Was the effect on green for the robe just imitation of the tunic? Abashi's comments wouldn't even make any sense about "giving it to monks" if it as just a robe version of the tunic. . The idea is you use the fungus robe effect and then switch to the tunic, giving an additional regen rate of 32 per tick.
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